Careers


These options are available via the City Hall or Computer menus.

Note: Some options will only be available if you have certain modules installed.

  • Assassination

    • Aggression

      • Aggression Multiple Per Goal
        • Specifies a factor to apply to aggression for each challenge that you complete in the skill
        • Default: 1.20
      • Aggression Per Confirmed
        • Specifies the increase in aggression for each confirmed kill you make
        • Default 1000
      • Aggression Per Cop
        • Species an additional increase in aggression for each police officer you knock off
        • 19000
      • Aggression Per Politico
        • Species an additional increase in aggression for each politician you knock off
        • 29000
      • Allow Police Aggression
        • Whether to allow the police to harass you for being a bad guy
        • Default: True
      • Allow Repossessions
        • Whether the local police can call the repo man to come and take your stuff for being bad
        • Default: True
      • Bribe Inflation
        • A factor applied to each further bribe, to simulate the police getting greedier over time
        • Default: 0.00
      • Chance Per Aggression
        • Defines the amount of aggression required to receive an addition 1% chance of being harassed
        • Default: 1000
      • Rabbit Hole Corruption
        • The factor applied to bribe made at the police rabbithole. It is more cost effective to bribe a cop in person.
        • Default: 0.2
      • Reduced Aggression Per Arrest
        • The reduction in aggression level each time you are arrested
        • Default: 50000
      • Reduced Aggression Per Day
        • The reduction in aggression for staying out of the limelight for a sim-day
        • Default: 1000
      • Reduced Aggression Per Vigilante
        • The reduction in aggression for doing the cops jobs and killing criminals
        • Default: 5000
    • General

      • Allow Arrests
        • Whether to allow the game to arrest your sim for committing murder
        • Default: True
      • Allow Last Guardian Kills NEW
        • Whether the game will allow you to murder the last guardian of a family.
        • Leaving a family without a guardian invokes the Social Worker.
        • Default: False
      • Allow Teen
        • Whether to allow teens to kill and be killed by assassination
        • Default: False
      • Allow User-Directed Progression Denied Kills NEW
        • If you have StoryProgression installed, and the "Push Death Chance" is set to "0" for a sim, they will be deemed unkillable by this mod
        • You can enable this option to bypass that restriction
        • Default: False
      • Celebrity Gain Per Kill
        • The number of celebrity points gained for killing anyone
        • Default: 100
      • Daily Relationship Change
        • The daily change applied for satisfying certain challenges and being a general bad-ass. People around town will fear you.
        • Default: 5
      • Hiring Cost NEW
        • The price you pay for asking an assassin to kill someone
        • Default: 1000
    • Minimum Kills

      • This listing contains the minimum requirements for each of the challenges in the mod. Allowing you to make them more or less difficult to attain.
    • Autonomy

      • Allow Active Kills
        • Whether to allow autonomous sims to kill active sims
        • Default: False
        • Hidden by "Autonomous" = "False"
      • Allow Blood Related Kills
        • Whether to allow autonomous sims to kill their own blood-line
        • Default: False
        • Hidden by "Autonomous" = "False"
      • Allow Closely Related Kills
        • Whether to allow autonomous sims to kill their own blood or step-family
        • Default: False
        • Hidden by "Autonomous" = "False"
      • Autonomous
        • Whether to allow sims to kill each other autonomously
        • Note: If you have StoryProgression installed, you must set the "Push Death Chance" greater than "0" for any sim eligible for assassination, or this mod will do nothing.
        • Default: False
      • Maximum Liking Gate
        • The maximum amount of friendship between two sims to allow an autonomous kill
        • The range for this value is -101 to 101
        • Default: 0
      • Show Notices
        • Whether to display notices when a sim autonomously kills another
        • Default: True
    • Reset Settings
      • Resets the settings for Assassination to their default tuning values

  • General

    • Busker: Level to Get Paid For Concerts
      • Defines the minimum level at which performing a concert will pay your Busker sim
      • Default: 7
    • Find Broken: Allow To Break
      • Whether the mod is allowed to create broken objects to satisfy your need to fix them
      • Default: True
    • Home Schooling: Performance Per Homework
      • The increase in performance given for each homework submitted to homeschooling
      • Career performance ranges from 0 to 100
      • Default: 20
    • Maximum Shakedown Value
      • Defines the maximum amount of cash allowed to transfer hands during the "Shakedown" interaction
      • Note that the target sim can only transfer as much as it has in its family funds at the time of interaction.
      • Default: 500
    • Shakedown Relationship Change
      • The amount of relationship lost between the two sims after a Shakedown
      • Default: -50

  • Homemaker

    • Level: Lifetime Rewards
      • The level at which certain life-time rewards are granted to a Homemaker
      • Default: 5
    • Level: Purchase Discount
      • The level at which a discount is applied to certain child specific objects
      • Default: 3
    • Level: Stir Crazy Immunity
      • The level at which a sim can no longer become stir crazy
      • Default: 2
    • Pay Per Mark
      • The amount the government grants your sim for each mark
      • Negative marks are subtracted from positive marks, and then you are paid only if the value is greater than zero
      • Default: 1
    • Purchase Discount Rate
      • The percent discount applied when your sim achieves the Discount reward
      • Default: 20

  • Show Debugging
    • Enables the debugging in the mod. Only to be used when requested by the developer.
    • Default: False

  • Total Reset
    • Resets the options for this mod back to their tuning defaults


Unemployed


These two options are only available via the Sim menu when you have the Careers Unemployed Phase Eleven Module installed. A picture tutorial on these two options is also available at - Sarah_Sims Sarah_Sims tumblr here.

  • Careers...
    • Change Employment Title
      • Choose a title (from the following list) to display on the Career Tab for your unemployed sim
        • Antiques Collector
        • Business Mogul
        • Entrepreneur
        • Explorer
        • Filthy Rich
        • Hippie
        • Homemaker
        • Self Employed
        • Tomb Raider
      • Default: Unemployed
      • Note: Once changed, the title cannot be changed back to "Unemployed"
    • Change Stipend
      • Enter the stipend to pay daily
      • Default: 0