Careers


  • New opportunity that asks a teen to enroll in a specialty school
  • Figure way to explain the "Download" and submitting of homework better for Home Schooling
  • Ability to transfer performance from school to a career

  • Apply "Tinker" interaction to vehicles ? Possible ?

  • Ability to specify a generic "Visit Rabbithole" interaction that can be assigned to various holes with the intent of increasing a generic metric.

  • Reaper outfit needs sim to switch skintone to the "Invisible Skin" to look proper. Warning prompt when doing so.

  • Ability to hold two jobs at the same time ?

  • Additional Skill Based careers:
  • Logic - Tutoring ?
  • Charisma - Matchmaking ? Party planning ?
  • Cooking - Catering ?
  • Gaming - "online tournies" or playing against another sim for bets ?
  • Mooch - Need to replace the mooch socials to grant access to the mooch value
  • Maid - Cleaning career

  • Opportunity to train sims at their home for bonus pay ?
  • Opportunities to fix or upgrade an object for extra pay.

  • "Socialite" Trait that allows sims to create social circles. Or perhaps a future component of the Charisma career ?

  • Review the buspooling and see if there is another way to re-enable the buspool for specialty schools
  • Ability to Designate the Lot for an EA career.

  • Increase assassin skill to full 10 levels
    • Add additional death types
  • Ability for a sim to survive an initial attack, and evade assassination ?
  • Pure skill based opportunities for Assassination.
  • Evil Aura for assassinations, perhaps attached to a moodlet
  • Overhaul of the kill interactions for assassination. Make them more challenging to perform by attaching them to existing systems in game (electrocution requires setting up a trap on an item).

  • Police Academy school
  • Sports Academy school
  • Child level Trade schools
  • Medical School ?
  • Beauty School ? Not sure what this one would entail. Stylist tone performance ?
  • Political school ?

  • Unique rabbithole script distinguished by an ID ? Possible to devise without too much hassle ?

  • Creation of custom Active careers ?

  • Ability to import custom dreams . Possible ?
  • Lifetime Wish to be the Top of the Education career.

  • Ability to specify a custom audio key for each Tone

  • Option to define a "Celebrity Only" trade school

  • Add a "Work Hard" tone to the Pro Sports career

  • Ability to specify multiple careers via <TransferCareer>
  • Ability for <TransferCareer> to handle non-rabbithole careers

  • Add fields for multiple branch prompts
  • Ability to call an inactive self-employed repairman over to fix the items in the actives house.
  • Have sims call active when a repair job is available

  • Generic interactions added to various objects in town that increase custom skills, increase custom metric counts, or job performance. Possible to add multiple, and gate by career level.

  • "Best in Show" style cat and dog competitions ? New skill required for such.

  • Field to create an object in the sim's inventory, such as the medical beeper. Remember to delete it when the career is removed

  • Should the Traits : Ambitious, Professional Simoleon Booster, and Entrepreneurial Mindeset be used in self-employed career performance ?

  • Ability to set career work hours for any rabbithole career, EA or otherwise

  • Ability to perform on stage using a band

  • Homemaker Opportunities: PTA meetings, parent's night, school play, teacher conferences

  • Partier
  • Combination of DJ, Dancer, Mixologist career
  • Money made dancing at venues, working the DJ booth, and moonlighting as bartender

  • Field Trips for homeschooling ?
  • Don't require homework completion on weekends
  • How does performing homework on the Premium Content Table work in regards to homeschooling ?

  • Rolling wishes to improve non-guitar skills for the Music Career
  • Career tones for Music Career that build skills other than guitar. Perhaps one that builds the least skilled, and one that builds the best

  • Autograph situations for ShowTime performance careers

  • Custom boarding schools, defining the type of skills a sim is meant to learn while away
    • One for aspiring witches

  • Option to hide "Recruit" interaction

  • OmniCareer Join restriction based on the highest level achieved in a different career

  • Join restriction based on Occult Type (to restrict to witches/fairies and such)

  • A "Magic School"

  • Sports after school activity - increase Scuba ?

  • Ability to list part-time careers in the newspaper listing
  • Ability to disable full-time career "Get Job in Rabbithole" interactions, but retain the part-time careers

  • Option to NOT progress Homemaker career for inactive families

  • Homemaker "Pay Per Marks" as a float option

  • Custom Academic Degrees
  • Degrees for active careers and custom careers ?
  • <Degree> field assigned to custom careers that dictate which degree benefit them

  • Online courses that can be performed for university credit ?

  • Option to define the term length in days. Auto-set based on age-span length ?

  • After-school activity : Riding school


  • Celebrity Level Career Metric

  • Option to not include teens in homeworld university

  • High-School diplomas for home-schooled sims

  • A notice that lists the object's name during "Find Broken Object"

  • Prompt as to whether to allow a promotion for a sim (for users who don't want to change career level)
    • Should be possible with custom careers, but what about EA Standard ?

  • Resort Manager self-employed career ? Means of determining when money is made ?

  • Allow for Expansion Pack objects in OmniPromotionalRewardData (CreateRewardObject has hard reference to BaseGame)

  • Option to be about to kill ghosts using Assassination
  • Option to disable the creation of gnomes when using the "Erase"

  • Possible to increase band members to 5 and add support for the laser harp?