RewardInfo


Values for use in the following fields:

<RewardYes[N]> in the Career Events dataset
<RewardYesLose[N]> in the Career Events dataset
<RewardNo[N]> in the Career Events dataset

<CompletionWinReward[N]> in <OpportunitiesCompletion>
<CompletionLossReward[N]> in <OpportunitiesCompletion>
<FailureReward[N]> in <OpportunitiesCompletion>

  • BookSkill
  • Buff
    • Buff, <BuffName>,<Mood Delta>,<Time Length>
    • Time Length is optional, and will default to the length for the buff as defined by tuning
  • CareerDemotion
  • CareerFired
  • CareerRaise
  • CareerPromotion
  • CareerPerformance
  • DailyPayMultiplier
  • Ingredient
    • Ingredient,<name of ingredient>,<Quality>,<amount>
  • Money
  • RandomGroupMeal
  • RandomPlantable
    • RandomPlantable,<RandomRarity or name of ingredient>,<RandomQuality or Quality>,<amount>
  • RandomObject
  • RelationshipWithTarget
    • RelationshipWithTarget,<relationship change>
    • This reward only works for opportunities whose target was a Sim
  • RelationshipWithCoworkers
  • RelationshipWithBoss
  • RelationshipWithStranger
  • LifetimeHappiness
  • SkillPercentage
    • SkillPercentage,<Skill Names>,<percentage of current skill points>
  • UnknownRecipe
  • RandomFish
  • RelationshipWithRabbitHoleWorkers
  • PaintingValueBoost
  • UnlearnedComposition
  • GroupMeal
  • CompedMeal
  • RoyaltyIncreasePercentage
  • BookQualityIncrease
  • ObjectInMail
    • ObjectInMail,<a random list of object names separated by semicolons>,<the unlocalized name of a sim in town>
    • A random object is chosen from the given list, and the reward is attributed to the sim with the given name (if one is found)
    • Note if the sim is not located, the object is added to the mailbox regardless
  • Harvestable
  • ConcertsPerformed
  • OmniPlantSeeds
  • AncientCoin
  • VisaPoints
  • TreasureComponentRow