GoHere


  • Replacement of the EatHeldFood Singleton, that pushes sims to eat at a specific table or room, depending on the time of day (breakfast eat at A, lunch/dinner eat at B)

  • Replacements of meta-autonomy interactions "VisitLot", "GoToCommunityLot" that add a scoring value based on age or gender, with the ability to deny the action for same criteria
    • Override of CalculateScore()

  • Replace the "Exit" interaction on the tent, and force the sim to move away from the entrance to allow the other occupant the chance to leave

  • Option to stop off-lot go here interactions when a sim is carrying a child

  • Option to halt inactive Day Care workers from leaving their lot

  • "Teleport Here With..." interaction

  • Ability to set the default tone for "Go Here", perhaps based on occult
    • So that fairies use their running animation



  • Make the Teleporter a true routing object

  • Option to not use LLAMA or Subways during routing

  • Option that determines which lot types to list in "Go To Venue"

  • Means to override Vehicle.OnRouteFinished() and place the sims next to the parked car ?

  • Ability to disable taxi routing entirely ?

  • Ability to watch taxi usage and make a sim pay for them

  • Option to set the WalkStyle for a sim

  • Allow stackable "Swim Here" interactions

  • Ability to disable the route fail animation

  • Lot controller that stops any pushes to that lot which do not match a certain set of criteria
    • Age, Gender, Occult, etc.

  • Separate option to stop stray animals from using "Go Home" to leave the active lot

  • Changing the priority for elevator usage over stairs ? Possible ?

  • Interaction that tells a horse to go and exercise, either by running around the town, or heading to the training lot and using the objects there

  • Option to auto-add a "Go Home" interaction when a sim is manually pushed to work (possibly replace the StoryProgression functionality)

  • The ability to swim in ponds on lots ?

  • Umbrella use while snowing, and stopping "Super Vampire" LTR owners from requiring its use

  • Why do some teleport actions require the sim to put down what they are holding, and others do not ?

  • Possible to set the "Rude Guest" liking gate on a per-interaction basis

  • Possible to selectively disable vehicle routing on a sim-by-sim basis ?

  • "Go Here With" and mixed aged groups. Can parents group with children ? For purposes of getting everyone home at same time.

  • Some means to restrict the transportation type for a world to cars, walking, brooms, whatever.

  • Ability to run a day-care on a community lot ? Possible hook to Register for role sim ?

  • Spawning the babysitter for child-aged sims

  • Ability to ask over a estranged child for a certain number of sim-days, making them active, and then automatically re-adding them to their old household afterward.

  • Option to disable auto-date situations between romantic couples

  • Some method to allow children to go to school while grounded, without getting into more trouble

  • Option to delete hidden brooms on loadup

  • Sort venue/rabbithole listings by how close they are to the sim. Perhaps a column displaying distance.

  • Add Premium Content dance floor interaction to run dance interactions to all dance floors and stereos

  • Ancient Portal use by sims carrying children

  • Option to short-circuit the Mermaid "feature" in Sim:GetNpcBoat that stops them from using boats

  • Short-circuiting of the "Kick Out" which occurs when a sim is ungreeted from a house after all the residents leave the lot.