Foreign Translation

Installation FAQ

Installing packages manually is a fairly simply operation once you know how to do it.

How do I install one of this site's mods ?

  1. Locate the mod's download page, by clicking on the appropriate mod link on the left-hand side
  2. Next click on the appropriate Phase for your Patch-Level. See Patch Level Compatibility for details.
  3. At the bottom of the page will be a download for the zip file containing the mod. Download the file to your computer.
  4. Unzip the file. In Windows this can be performed by right-clicking on the file and using a Open With..operation.
    • Note by default Windows will open zip files just like file folders, displaying the contents directly in the explorer window
  5. Move the package file to your installation directory, and overwrite any older copy of the mod you have installed.
    • Do not install the same mod twice. Doing so will have unpredictable effects on your game.

  • Note: Earlier versions of the mod may be available on the site, even if they are not linked to the download page.
    • You can find those files by using the Pages and Files link on the left-hand side. Search for the name of the mod there.

Where is my "Installation Directory" located ?

For this question, I will direct you to the ModTheSims website : Game Help: Setup and Files

Blunote00's check list

Courtesy of - blunote00 blunote00 :

My Quick and Dirty version for installing CC and Mods.
  1. You cannot do this while your game is running as these files are in use, so turn the game off.
  2. Go to C:\Users\<Username>\Documents\Electronic Arts\The Sims 3
    • Just remember that in Windows 7 Documents is under Libraries, Windows Vista is under Documents, Windows XP is under My Documents.

    1. Create a folder and name it Mods. (watch the case it must be exact)
    2. Click to open the Mods folder so you are inside it.
    3. Create a sub-folder within the Mods folder and name it Packages. (watch the case it must be exact)

  3. Saving the new Resource.cfg file
    1. Hit your back button and go back to the Mods folder so you are on the same level.
    2. Download / save the new Resource.cfg file from MTS located at this link...
    3. DO NOT Open with... Just save the file to your Mods folder.

  4. Extract the (.package) files from the (.rar or .zip) files.
    1. User whatever program (i.e. WinRAR, WinZip, 7Zip) that you use to extract the (.package) file for the Mods.
    2. After you have the (.package) file extracted, cut/copy (whichever you prefer) then paste only the (.package) file into the Packages sub-folder.

  5. Delete the four cache files.
    1. You may also want to delete the four cache files in "The Sims 3" folder under Documents before you restart your game.
      • CASPartCache.package
      • compositorCache.package
      • scriptCache.package
      • simCompositorCache.package
      • socialCache.package (Note: You can delete this cache file as well "if" you have the Showtime EP installed.)

  6. Once you have all the (.package) files in the Packages sub-folder, restart your game. You should get a pop-up notifying you that you have mods installed.

Note that a longer more detailed set of instructions is available here :

I installed the mod, but don't see any new menu items on the object

This is most likely an improper installation. You probably need to do the following:
  1. Review the steps in the above tutorial
  2. Ensure that you don't have any out-of-date mods installed
    • An out-of-date scripting mod can interfering with the load up for other unrelated mods.
  3. Ensure that you have no duplicates of the same mods installed at the same time.
  4. Ensure that you have deleted any older Mods folders, from the Base-game, WA, or HELS installation directories.
    • anchor: [[How To Install#Old Method]]
    • This is considered the "old" method of installing mods, and the game does not handle this suite's mods properly when they are installed there
    • Review this page for converting to the proper install approach : Game Help: Old Way to New Way
    • Note: If you installed mods using Delphy's Monkey Helper, they were installed the "Old" way.

The mod still isn't showing up in-game ? What do I do now ?

anchor: [[How To Install#Fallback]]

If you continue to have issues, ModTheSims has an extensive and knowledgeable set of users: MTS Sims 3 Help
  • Before posting a new thread, use the Search at that site and check for an existing thread that may be relevant to your issue.
  • Do not word your new post as "Such and such NRaas mod doesn't work. Help!" MTS will shut your thread down and redirect you back here, and the cycle will repeat again.

I installed the mod, but when I load and unpause, the game crashes to the desktop after a couple sim-minutes.

anchor: [[How To Install#DEP]]

Most likely you are encountering a DEP crash, where Windows is shutting the game down because it is acting improperly.

Refer to Step (3) in this link to turn DEP off for Sims 3 :Game Help: Crash Workarounds

How do I tell which version of a mod I have installed ?

anchor: [[How To Install#Version]]

When the developer updates the coding for a particular mod, the version number for that mod is also updated.
  • This allows users to determine whether they are running the latest copy of the mod

The version number for a mod is appended to the end of the zip file you download from this site.
  • An easy way to keep track of mod versions is to retain these zips in a separate directory for later review

You can also check the version of a mod in-game.
  • If you have Overwatch installed : "NRaas \ Overwatch \ Version" will list the versions for all of the NRaas mods you have installed.
  • If you do not have Overwatch installed : Each mod has its own "Version" interaction which displays the version.

I have the mod installed, but see there is now a new version available. How do I upgrade ?

Since each new version of my mods have the same filename as the old, simply copy the new file into the directory as the old and it will automatically replace the previous install.

You should also delete the "scriptCache.package" file located in your "My Documents" Sims 3 folder. It will be rebuilt automatically when you run the game.

So I am having a problem with one of the mods, and it reported a "Script Error" was created. What do I do now ?

A script error file is normally created soon after receiving that notification in-game.

See How To Upload for details on uploading error logs.

Foreign Translation

How do I Install Something ?

This very first step is covered here : How To Install If you have never gotten a scripting mod to work on your setup, you should read through that page before continuing onward.

You get a message "It looks like you have installed an incompatible game modification"

anchor: [[Common Install Issues#Unofficial]]

This is one message to take seriously.
  • It means something in the structure of your game is not correct, and playing with it, especially when you save after playing, can corrupt your game. This may or may not be reversible.

You can get this message for various reasons, the most important are:

  1. An incompatible core mod. A core mod is a re-write of part of the game, so it is very important that it matches the rest of the game.
    • A core mod is written for a specific patch level, if you have the wrong patch level it does not "fit".
    • Core mods also differ based on whether you have the Steam or Origin version of the game installed.
  2. A mismatch in patch levels for the various EP/SP's you have. This is just as bad as an incompatible core mod.
  3. Remnants of the "old" way of installing mods in your Program Files. While this is getting more rare, if you've been playing The Sims 3 for a long time, it might still be you've at some point installed something this way.

To remedy, take the following steps:

  • First of, rename your Documents\The Sims 3 folder. Then start the game. Because it cannot find this folder now, it will re-create it.
    • The new copy will be "virginal" like you just installed the game, void of any mods or Custom Content.
    • If the message "unofficial game modification" now disappears, you can be certain it is due to something in your (old) Documents\The Sims 3 folder, most likely a core mod.
    • Look down further in the section Incompatible Mods.

  • If the message does NOT disappear, the next step is to make sure your game is properly patched.
    • Do not trust the launcher in this case. And do not trust your own efforts.
    • You can make sure by downloading the official Super Patcher: and running it. The Super Patcher is less finicky than the launcher and will update everything as needed.

  • If you have done both and you still get the unofficial game modification message, basically the only thing left is that you must have something still installed in the "old way". Carefully follow the instructions at http://www.modthesim._Way_to_New_Way.

It is vitally important that you remedy the unofficial game modification message.
  • This message means your game is busted.
  • It means the saves you did while playing with this message may be corrupted.
  • Even if it looks like the game will play, sooner or later you will run into trouble.

Incompatible Mods.

anchor: [[Common Install Issues#Incompatible]]

When you see odd things happening in the game, like for example excess meteors, stuck Sims, dropping social interactions, unselectable Sims, or just about anything that clearly does not belong, remember that all these can happen due to a single innocuous mod that is not updated.

Not every single mod needs to be updated, there are a couple mods around that work in such a way that they sort of dance around the game and never really interfere with it.
  • These mods may be years old, and still work correctly. However, you cannot easily tell whether a mod falls into this category.

The easiest way again is to rename your Documents\The Sims 3 folder and start a new game.
  • This will ensure you start the game with no mods or CC.
  • If you have a good idea what exactly goes wrong in your game, that helps, because you can then easily check in a test game whether that situation still exists.
  • It is important that you verify your problem does not appear in that test game.

If even this action does not remedy the problem, there is still a chance you may have some mods installed in the "old" way.

Once you have a game that runs correctly, you can start copying over mods from your renamed The Sims 3 folder to your fresh new folder.
  • Start with the ones you are fairly certain of that they are good, and run your test game again to make sure the problem does not re-appear.
  • You can work in "chunks", you don't really have to do it one by one, the whole point is to find out which mod is causing you trouble.
  • If your last "chunk" of copied mods causes the trouble, delete it again, and instead copy the mods of that chunk one by one.

Another strategy is to just note which one you use, and re-download them from the sites where you got them, taking note of any remarks made by their creators about the status of that mod.
  • This way you re-build your mod structure and at the same time you make sure you get the latest versions of each.

Do leave the most dubious mods for the last, and check them out one by one.
  • Remember that there are mods that don't have to be updated to work, but you have to test to be certain they work.

While this all may be a tedious bit of work, remember we're dealing with computers here. Computers don't work "sort of right". They will work if everything is EXACTLY right and they will not work if it isn't.

Can Bad Custom Content, such as Hair and Furniture cause the serious non-cosmetic issues with the game ?

anchor: [[Common Install Issues#BadCC]]

The simple answer is yes.
  • There have been numerous reports of improper/corrupt hair causing the game to load improperly.

If the game bounces during the initial start-up sequence, due to an error with corrupt custom content, it may fail to load important resources, such as default tuning, or other game resources.
  • When this happens the in-game results can be unpredictable and completely undefined (ie: random)

Do not discount your non-mod related custom content when searching for the reason for a game-break.
  • You should start with your mods of course, since they are the most likely suspect
  • However if after removing all mods, the issue persists, you should consider testing your other custom content

Clean Folder Method

You may encounter any variety of problems in your game. This may be due to any type of causes, and it can be quite difficult to figure out the correct remedy.

One often used advice is to try in a "new Sims 3 folder". What is meant is this:

On starting, the game will look for its folder in your Documents\The Sims 3. If it cannot find it there, it will proceed to make a brand new one, and that is a "factory default" one. It contains:
  • No CC
  • No Mods
  • No Installed EA content
  • No set options

To make the game do that, is as easy as renaming your current The Sims 3 folder, or dragging it somewhere else, like to your desktop. When you start the game, it will create the folder anew.

You can now test if your problem persists under standard EA conditions. If it does, it is due to a problem with your game itself, not necessarily any of your mods or CC.

If the standard EA game works correctly, you can re-do your mod framework in this folder, the best reference and all needed downloads can be found here:
  • Re-doing the framework ensures that the problem is not with your framework itself.

After you've installed the framework, it is good to test whether the included NoIntro mod works. If that is OK, you can start to add the mods that you suspect are the problem.