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MasterController Revision Notes
Added Filter \ Trait Chip
Added Filter \ Plumbot Quality Level
Added Advanced \ Change Trait Chips (cheats) (Locked at 7 max. I tried to go past the EA default and the UI had several farm animals and a plumbot plus a fit. Not possible, sorry.)
Added Advanced \ Upgrade Trait Chip Slots (cheats) (Note this is only an upgrade only, there's no going backwards)
Added Advanced \ Change Plumbot Quality (cheats)
Update for compatibility with Patch 1.66
Removed a debugging log left running in the "Reset" system
The "Default Outfit Key", necessary for hovering plumbots, is now properly set upon exiting CAS
Fixed an issue where the "Mirror" interaction was not available
Into The Future
make-up filtering in the mod
For some reason they are all marked as being "Supernatural Only". I'm going with bogus on that one.
Silenced a ResetException being fired by the CAS replacement task
Fixed an issue where nested "HoldingUmbrella" postures would hang the "Reset" process
Fixed an error in "Change Alma Mater" where the current school type was set, halting travel for the sims (Cheats)
Added coding to reset the flag when the interaction is used one existing broken sims
Replaced the "Plan Outfit" and "Create Custom Outfit" interaction on the Clothing Pedestal with custom CAS (Integration)
The totally unnecessary "Count" column no longer appears in the "Opportunity" listings
The Time Traveller is no longer spawned whenever the "Opportunity" interactions are used
This should help with the abysmal delay with the interaction as well
"Make Active" is now available on Future Descendant households
"Stylist" now starts "Edit-A-Bot" for robot sims
"Total Annihilation" updated to properly clear almanac and time traveler references
now replaces all the bot CAS interactions with custom CAS (Integration)
Removed the "Greater Than Eight" check on the "Create Plumbot" interaction (Integration)
"Reset" updated to handle trait chips in a more reasonable manner
Added the Laser Harp compositions to the "Change Compositions" interaction (Cheats)
It is once again possible to add sims to the base camp household
Fixed several of the missing role names listed under "Type of Role"
Update for compatiblity with Patch 1.63
Removed the block against transferring money from service sims
The "Plastic Surgery" interactions on the hospital are now properly replaced with a custom versions (Integration)
Fixed the "Change Autonomy" interaction (Cheats)
Potential fix for a script error in "CASGeneticsEx:DestroyHousehold"
Fixed an script error when attempting to "Add Sim" to a non-lot family
The menu caching is now refreshed after changing the Hot Keys, so you don't need to restart the entire game to see the changes
Updated German translation
Changes made to improve the performance of the popup menu used on the Lot Menu
Updated Czech, German translations
Cleaned up the "Species" filter
Updated Taiwanese, Russian, Italian, French translations
Workaround added for an issue with the MONO intepreter not handling certain types of scripting properly
Annihilation of sims now handles resort services properly
Fixed an error when attempting to enroll in the technology degree
It is no longer possible to remove "Special" outfits using "Remove Outfit"
The order of those outfits is very specific, removing on in the middle would mess it up
"Sell Item" now assigns sales amounts properly
Removed "Enable Memories" as it is no longer necessary
Fixed the usage of the long panel in CAS
Added the "Bridle", "Jumping", "Racing" categories to "CAS \ Disable Clothing Filter"
Removed the "Same Species" restriction from "Remove Parent" and "Remove Child"
"Real Estate" can now sell additional residential lots
Added "Mermaid" to "Set Service" (Cheats)
Fixed an issue where the scale color was not being applied to the Tail outfit
Re-enabled the "Save To Library" for mermaids
Note that I do not why EA disabled this functionality, so be aware of any possible issues
Fixed an issue where using "Change Scale Color" would alter the Everyday outfit
Fixed the "Plan Resort Uniform" interactions (Integration)
"Choose Academic Career" now properly sets the Term Length
"Status \ Career" now includes academic bonuses in the "Raises" section
Fixed a script error in the "Enrolment" window when a sim had partial credit available
Fixed the "True/False" column used in "Occult: Add" and "Occult: Remove"
Added "Basic \ Change Scale Color"
Replaced the "Change Scale Color" on the Mirror object (Integration)
Turned off the ability to switch into werewolf form while editing a special outfit
Fixed an issue where the hidden part check was being bypassed in CAS
Added "Settings \ CAS \ Show Hidden Parts" default: False
Removed some coding involving foreign language users and the "Back" button in Stylist as it was interfering with normal operations
Hopefully EA has corrected the issue themselves
Removed the tattoo limitations for mermaids (ExpandedTattoo)
Updated to Patch 1.55 Compatibility
Canceling the filter for the Demographics selection now immediately runs the demographics on every sim in town
It is now possible to select multiple households when running "Households \ Object Stats"
Added "Settings \ Use Subtle Map Tags" default: False
Increased the number of choices available during "Copy Genetics"
"Demographics \ Lots" no longer includes the World Lot in its calculations
Fixed a problem with the categorization of hair/hats when running CAS on a special outfit
Using the "Family" filter in "Object Stats" now handles non-inventory objects properly
Added coding to properly reset door portals broken by
"Choose Academic Career" now has 1000000 simoleons to work with, rather than simply the family funds of the first sim selected
The "Enrollment" window altered to handle custom degrees and the degrees are now sort alphabetically
Added "Intermediate \ Career \ Academic Degree" (Cheats)
Fixed the translation for "Object Info" and "Alien DNA Percentage"
"Object Info" now properly focuses on the selected object, and displays a notice regarding the object
The improperly translated party types are no longer listed in the Party window
Added the "Test Full Family" filter to the default party filter
Objects in inventory (excepting garbage in sim inventory) are no longer affected by "Clean All"
Fixed the calculation of "Unoccupied" and "Completely Empty" lots displayed in "Demographics \ Lots"
Renamed "Type of Sim" to "Type of Sim (Or)"
Added "Type of Sim (And)" filter
Added a message when there are no valid After School Activities for the selected sim
Fixed a problem providing custom after-school activities
Fixed the check regarding guardians when moving the last sim out of the active household
Added "Household \ End Party"
Fixed the "Type of Service" filter
Moving the last sim in the active household using "Add Sim" now properly selects the new household as the active one
Previously, it left which household was the active selection in limbo, rendering some of the interface unusable
Added an "All" selection to the top level of the "Object Reset" menu
Fixed the automatic "Disable Clothing Filter" used when running CAS on the Naked outfit
"Age: Relative" now allows the entering of negative numbers (Cheats)
"Add Sim" now properly removes sims from the roommate system
Community lots are now always included in the Lot Demographics
Added a prompt to the "Intermediate \ Add Roommate" and "Intermediate \ Add Sim"
Fixed "Age: Absolute" so it actually does something (Cheats)
Added "Intermediate \ Partner Pollinate" (Cheats)
Added "Academic Degree" filter
Fixed a script error in "Sort Inventory"
Removed an unnecessary constraint regarding "Advanced \ Play With Genetics" (Cheats)
Added coding to preserve the "Aging Enabled" during a CAS session
"Add Roommate" now automatically increases the "Maximum Roommates" field whenever you add a new roommate to the family
Fixed the translations for "Age: Absolute" and "Age: Relative" (Cheats)
Better handling of non-expirying opportunities during the "Reset" operation
Moodlets that can be reapplied are now retained during a hard-reset
"Intermediate \ Trigger Age Transition" now has protections against the loss of academic careers
The Shift-Click "Trigger Age Transition" interaction is now replaced with a custom copy (Integration)
Location based opportunities are now listed in "Basic \ Opportunity". When selected the opportunity will be spawned at an appropriate lot
Fixed an error where it was possible to flush the active PlumbBob object (Cheats)
"Intermediate \ Career \ Job Performance" now adjusts academic performance (Cheats)
Setting marriage via "Long Term Relationship By Category" now applies wedding anniversaries
It no longer possible to use "Evict" on the active household (Cheats)
Use of "Personal Info: Trait" now ignores the species filter
Using "Selectability" to make roommate selectable now removes the sim from the roommate manager
Changed the custom translation used for the various party types to be more consistent
"Clear Notifications" moved to the "Town" menu
Added "Use Party Filter" default: True (Integration)
"Honorary Degree" now handled properly by "Purchase Rewards"
Added "Basic \ Remove Outfit" (Cheats)
Added "Town \ Object Info" (Cheats)
Added "Radius Purge" to the Terrain (Cheats)
Added "Family Tree Depth" filter
Carpool drivers are now listed under "Type of Service"
Added "School" filter
Renamed "Intermediate \ Age" to "Age: Absolute"
Added "Intermediate \ Age: Relative"
"Age: Absolute" now allows you to enter any age for elders
Added "Settings \ Use Party Filter" default: True
Removed "Intermediate \ Occult" (Cheats)
Added "Intermediate \ Occult: Add" (Cheats)
Added "Intermediate \ Occult: Remove" (Cheats)
"Make Active" can not longer be used on roommates
Demographics now allow you to choose any sim filter rather than simply species
Added "Temperature" to "Mood"
Added "Alien DNA Percentage"
Added "Type of Driver"
Added "Type of Role"
Added "Type of Pet Pool"
"Remove Occult" can now remove ghost status (Cheats)
Added "Intermediate \ Alien DNA Percentage" (Cheats)
Removed "University Student" from "Choose Job"
Added "Intermediate \ Choose Academic Career"
Added "Advanced \ Traits \ Change Social Trait" (Cheats)
Added "Advanced \ Traits \ Change Graduation Trait" (Cheats)
Added "Has Dream Manager" filter
Added "Trait: Does Not Have" filter
Added "Advanced \ Play With Genetics" (Cheats)
Added "Most Recent Criteria" filter
Expanded personal information exported in "Export Genealogy"
Added "Prior Careers" filter
Added "Household \ Add Roommate"
Removed the four band member limit from "Add Band Member"
Added "Advanced \ Books \ Alchemy Recipes" (Cheats)
Added all ghost types to "Add Occult" (Cheats)
Added "Settings \ CAS \ Advanced Panel By Default" default: True
Added "Advanced \ Career \ Days Off: School" (Cheats)
The "Sim \ Household" options now display the sim filter
All the "Relation" criteria are now listed under a single listing
Renamed "Afterschool Activity" to "Add Afterschool Activity"
Added "Remove Afterschool Activity"
Added a "Type" column to the "Choose Job" and "Choose School" listings
Added "Intermediate \ Remove Role"
Added "Settings \ Allow Add Sim On Community Lots" default: False
Added "Advanced \ Pregnancy \ Pause Pregnancy" (Cheats)
Added "Advanced \ Pregnancy \ Resume Pregnancy" (Cheats)
Added "Radius Add To Inventory" to the ground menu (Cheats)
Added "Household \ Object Add To Inventory" (Cheats)
Added "Town \ Object Add To Inventory" (Cheats)
Added "Settings \ Visibility \ Radius Add To Inventory" (Cheats)
"Household \ Sell Item" and "Basic \ Sell Item" now list the inventory objects from all selected simultaneously
Added "Number of Romantic Interests" filter
Added "Number of Friendships" filter
Added "Number of Enemies" filter
Added "Number of Children" filter
Added "Number of Parents" filter
Added "Number of Children In Household" filter
"Clean All" now fully decays leaves
Laundry Hampers are now emptied during "Clean All"
Added "Advanced \ Traits \ Populate Traits" (Cheats)
Added "Advanced \ Traits \ Drop Traits" (Cheats)
The name of the comercial lot type now appears in the Household listing
Added "Number of Pets In Household" filter
Added "Active" and "Inactive" object stat filters (Cheats)
Removed "Allow Adult Clothes For Teenagers"
Added "CAS \ Category Changes \ Allow Male Adult Clothes For Teenagers" default: False
Added "CAS \ Category Changes \ Allow Female Adult Clothes For Teenagers" default: True
Added custom translations for the "DNT" Genie Wish traits
Removed "Show in Compact Form"
Added "Show in Compact Form: Clothing" default: False
Added "Show in Compact Form: Hat" default: False
Added "Show in Compact Form: Accessories" default: False
Removed "Body Hair For All"
Added "Body Hair For Teens" default: False
Added "Body Hair For Females" default: False
Added "CAS \ Unlock Accessories for all Genders" default: False
Added "CAS \ Unlock Child Clothing for Males" default: False
Added "CAS \ Unlock Child Clothing for Females" default: False
Added "CAS \ Allow Adult Clothes For Elders" default: False
Added "CAS \ Allow Adult Accessories For Teens" default: False
Added "Days Until Age Up" filter
Added "Test Full Family" filter
Added "Long-Term Relationship" filter
Added "Matching Traits" filter
"Disable Clothing Filter" is now a list specifying which categories to apply the effect
Added "Invite Over" to the Lot menu which forces any sim to travel to that lot
"Random" now prompts the user to specify how many random sims to select
Added "Advanced \ Copy Skin Tone" (Cheats)
Added "Advanced \ Random Skills" (Cheats)
Added "Intermediate \ Copy Clothing Between Categories"
Added "Settings \ Party Age Filter" default: False
The CAS settings are now accessible in CAS by right clicking on the Options button in the lower left corner
Note changes to the actively displayed category will only occur if you switch to a different category and back
Added "Settings \ Hide By Pack" default: <None>
Added fix for the Skill Gain fiasco to the Reset operation
Updated the Reset process to properly handle academic motives
Changed the translation being displayed for "Plantsim" occults to actually say "PlantSim" rather than "Supernatural"
Updated the "Party" interaction to handle the new party types
"Opportunity By Category" now differentiates between "Day Job", "Social Group", and "Dare" opportunities
Purchasing Influence rewards now works properly
Fixed an error with "Trait \ Change" where having a social or graduate trait blocked the addition of new traits (Cheats)
Fixed an error in the calculation of a sim's age
Fixed an issue where nesting options were not been properly displayed during "Settings \ Hot Keys"
"Immediate \ Occult" no longer applies the Genie outfit to a sim (if you want it, apply it yourself)
It is no longer possible to use "Sim Options" while the
mod is in a shutdown state (Progression)
Added "Progression \ Reset To Default" which can be used to reset an option back to an unset state for any number of sims (Progression)
This is the same as the "Sim Options \ Reset To Defaults", but allows you to chose any option in the list, rather than those set for the first sim in the selection list
Updated to Patch 1.50 Compatibility
"Bust Size" now properly handles negative ranges (Cheats)
Fixed an error where the CAS interactions would not appear for certain types of sims
Removed the "Home Party" restriction from the
to handle the new
Added "Progression: Caste" filter (Progression)
Changed error trapping in "Skill Stamp" to allow the process to continue even after one skill bounces
"Add Sim" now properly detaches carpool drivers from their pools
Fixed an error regarding "Export Genealogy" and exporting same-sex partners
Fixed a script error in "OnClothingSelect" when blacklisting an item
Fixed a problem where "Transfer To" and "Transfer From" could not be used as hot keys
Fixed an error where certain interactions, when used as hotkeys, would error out (yes, this is different than the line above)
Fixed an issue where the "Share" button no longer worked properly
I'm possibly 90% certain I may have finally gotten the interactions working again. Maybe. :)
Potential fix for a script error in "CASClothingRowEx:OnClothingSelect"
"Allow Memory Creation" is now applied immediately on changing of the option, rather than waiting until the game reloads
Fixed a problem where using a Core-Mod that sets the maximum sliders to
than EA Standard caused issues for the mod
Silenced a debugging log in the injection system left running in V106
Fixed the injector system so the City Hall and Computer interactions appear immediately, as originally intended
Removed the commercial lot type check for "Party \ Destination"
Fixed a problem where the Category window did not resize properly after closing the Color Panel
Another kick at correcting the issue with foreign language "Stylist"
Fixed a problem where the custom interactions were being injected multiple times
Fixed the Sim Selection listing window
Fixed the Clothing portion of "Stylist" for non-English users
Adjusted method used to add interactions on loadup.
The mod should have less impact on load up speed, and spread adding interactions over the first couple of seconds of live-mode instead.
Potential fix for a script error in "CASClothingRowEx:Create"
Potential fix for an issue with the Category panel in CAS when running non-English languages
Fixed the "Party Guests" filter so it matches EA Standard, and changed the implementation to better handle changes to the Core in the future
And now the coloring windows work properly for multiple makeup as well
Added "Outerwear" to the "Transfer Clothing" interaction
Blacklisting in CAS now simply hides the part image rather than refreshing the entire grid
The "InvalidParts" friendly version of the tuning is now output to log file when you right click on a part in CAS
Code added to "Occult" to workaround a conflict between mummies and mid-life crises
Potential fix for a script error in "CASClothingCategoryEx:OnUndoRedo"
"Allow Multiple Makeup" now includes Costume Makeup
party types are now handled by the mod's "Throw Party" interaction
Fixed the filtering system conspicuously absent from Version 98
Potential fix for a script error in "CASControllerEx:OnExitFullEditMode"
Fixed the hook used by blacklisting system in
Fix for an issue where the Career and Outerwear buttons in CAS overlapped for teenagers
Changes to skin tone for the werewolf form are now retained by custom CAS
Eliminated the code in "Reset Everything" that was deleting the Ocean object and corrupting saves
Rewrote "Clear Notifications", it may work more reliably now
Fix a for hanging issue in the hard-reset process
Fixed an error in CAS where clothing parts were not listed properly when "Show in Compact Form" was disabled
Updated to Patch 1.42 Compatibility
"Change Traits" now displays the name of the sim in the header
Removed the restriction against applying occult types to Aliens
"Purchase Rewards" adjusted to handle "Cloud Ray Gun" and "Weather Machine" properly
Added "Outerwear" to "Basic \ Outfit"
Fixed the issue where a second everyday outfit would be left on your sim after using "Naked Tattoo" during "Stylist"
Fixed a problem with loading sims using "Pre-made Sims" in CAS
Fixed an error in the handling of special outfits and changing occult in CAS that was interfering with
"Basic \ Outfit" now works while a sim is transformed
Fixed an error in the creation of the Werewolf outfit in the custom CAS system which broke the Hair blending
Some adjustments to "Purchase Rewards":
It now works properly with the various specialty rewards, such as object rewards
The "New Best Friend" and "Mid life Crisis" rewards are now handled correctly as specialty rewards
"Forever Young" no longer appears for sims that have aging disabled
The second time through the selection, rewards that have already been purchased, but can be purchased twice will not be listed
The number of digits displayed in "Object Stats" will now vary to match the largest displayed number
Added a "Town \ Purge Written Books" for clearing the town written book list
The sim listing window now resizes properly when the filter is changed
Instantiation no longer fails for Fairies when they lack the proper hidden trait
The Career category in CAS is now unlocked for Service and Role sims
The Unicorn Horn panel is now always visible, and an EA issue where the horns were not populated if the horse was lacking one has been corrected.
It is now possible to press the Cancel button if CAS gets stuck open
Alterations to how "Disable Clothing Filter" and "Edit Town CAS" work. They work better together, but it is still not perfect
Career outfits are now listed in "Transfer Clothing"
The game is now paused prior to running "Town \ Reset Everything"
"Transfer Genetics" now copies the werewolf facial blends, if both sims are werewolves
Fixed the occult names listed in "Demographics \ Population"
It is now possible the edit the "Special" outfits in "Stylist", in the same manner as Naked or Martial Arts categories
Note, you are not allowed to add or delete outfits from this category. Doing so would be hideously bad, so don't even try.
"Remove Old Stamp" is no longer displayed if there are no stamps currently stored
Parts that are not valid for the destination sim's age/gender are no longer copied during "Transfer Genetics"
Fixed an issue regarding loading Skill Stamps using "Import Settings", where they would be lost on reload
The Family Tree window has been altered to display marriage links broken by death (provided one of the sims did not remarry)
Fixed a display error in the EA Family Tree when the same parent shows up twice in the genealogy
The "Transform" button is now available in Stylist, for those who want a quick way to change hair styles and accessories
The "Accessories" panel is now accessible while editing a werewolf form
Note that not all accessories are retained by the werewolf outfit
When editing the Naked or Martial Arts outfits, the other outfit categories are now disabled, and the name of the category has been changed
The occult states for Mummies and Simbots will no longer revert after exiting "Edit in CAS"
Werewolf genetics protection extended to all forms of CAS controlled by this mod
Re-enabled the Career outfit button in "Stylist" for anyone who has a job, including teenagers
The first index of the Career category is now displayed in Stylist
Bypassed the block stopping Proprietors from being occult
Fixed an EA error where sims without eyebrows would display nothing in the CAS Eyebrows panel
Fixed a problem where the "Transform" button would vanish if the sim did not have the werewolf occult prior to entering CAS
occult buttons in CAS are now disabled if you do not have the appropriate Pack installed
Hard-reset updated to properly reset the Bonehilda coffin when Bonehilda is reset
"Object Stats" no longer fails if one of the objects in town has a corrupt name
Fairy wings are now updated after exiting CAS
Fixed "Intermediate \ Occult" to bypass the new EA blocks against hybrid occult
Selecting additional entries in "Intermediate \ Occult" is now more obvious.
To remove existing occult states, use the "None" option
To add new ones, simply select them in the list and press the Accept
"Reset" will now restart a ghost's visual effect
Fixed an issue with the location used to place a sim after they are reset
Role motives are now reapplied after a reset
Potential fix for an issue regarding special occult outfits and CAS
Added workaround regarding EA code which deleted the inventory of a Potion display case when the object was reset
The "Transform" button in CAS now appears for hybrid werewolves
Fixed an error with applying the Genie occult to sims while in CAS
Fixed a problem where the Werewolf genetics would be lost upon reload after using CAS to alter them
Potential fix for a script error in CASBase:OnShowUI()
Added hook to
for displaying the proper "Chance of Quadruplets" for humans
Fixed the translation of the "Has" column for the "Occult" listing
Changes to occult type in "Edit in CAS" are now persisted out to the game. Silly EA, for not doing so themselves.
Removed the "Ghost" from the "Occult" listing, because that was not at all confusing.
The "Transform To Wolf" button now appears in "Edit in CAS"
Removed the "Flying Vacuum" and "Philosophers Stone" from the "Purchase Rewards" list
Enabled the "Tattoo" panel for all ages while in "Edit in CAS"
"Status \ Personal" now displays all occult types for the sim
Running "Sim \ Status \ Household" now works properly from the City Hall menu
Fixed a script error regarding pressing the Undo while on the Hair panel
"Demographics \ Lots" will no longer bust if you have no lots or families in town
Fixed an issue where the Slider Multiple was not being applied to the Bust or Muscle Definition sliders
Sims lacking celebrity managers no longer bust the "Celebrity Level" filter
The "None" is now available in the "Occult" filter for searching for sims with
Fix for a script error in "EditTownLibraryPanelEx:GotoCASMode"
Rewrote the custom "Go To School" interaction to reduce the conflict with
"Force Kill" now only lists death types you actually have installed
"Find Grave" should no longer pull stones out of a playable ghost's inventory
Fixed the curfew check in the custom "Throw Party" interaction
"Intermediate \ Occult" can now be used to apply multiple occult types at the same time
Be aware that applying two occults with custom outfits may cause issues
"Genie Lamp" can no longer be purchased via "Purchase Rewards"
Re-enabling selectability on a sim in the active household will now properly setup any missing active managers, such as Dreams, or Map Tags
Canceling the filter during the "Party" interaction will now filter by the EA Standard guest filter
Added the "Party Guests" selection filter
Fixed the "Bachelor Party" choice for Destination parties
Moving the final sim from a household now transfers the Family Funds and Lot Cost
"Add Sim" now transfers unlocked outfits
Families with babies/toddlers will no longer be reset during "Make Active"
The Genie Hidden Trait should now be properly removed during "Intermediate \ Occult"
Removal of Occult types that involve specialty outfits are now handled properly
Carpool drivers are now included in the sim listing
"Total Annihilation" now allows for the deletion of Carpool drivers
The type of carpool driver is now listed on "Status \ Career"
"Total Annihilation" adjusted to handle former service sims better
Disabling memories now clears out listening nodes from existing sims, since they won't be used anyways there is no need to retain them
This does not affect existing memories, only future ones
"Transfer From" and "Transfer To" now appear in the Lot Menu, and access family inventory
Fixed a problem where CAS would bounce if the user failed to name their sims prior to pressing the Accept
The "Family" interactions now work properly when one or both of the sims is a mini sim
Corrected some issues regarding bringing up the menu for Family Tree entries
Added code to stop an infinite recursion that can occur during the population of the Outfit listing in CAS
The Ctrl-Left-Click color randomizer in CAS now properly stays in the same hue, changing only the saturation and value
Fixed an error in "Set Service" when assigning pets to pools
Removed the Arominator trait from the "Purchase Rewards" list
Right clicking on the color circles will now randomize that color
The "Add Outfit" button is now always enabled in CAS
Right clicking on the Outfit index button will now allow you choose an outfit above Index Three
Added "Settings \ CAS \ Multiple Makeup Per Location" default: False
"Add Sim" now processes newly inactive sims properly (previously, it did not deactivate their active managers)
Altered the "Status \ Relationship" birth multiples to account for Genie wishes
Fixed "Add Sim" so it can once again overstuff a household
Added "Settings \ Export Settings"
Added "Settings \ Import Settings"
Updated Dutch base-mod translation
Updated Italian base-mod translation
Updated Dutch Cheats translation
Updated Portuguese Cheats translation
Sims in hibernation due to boarding school, free vacation, or sim porting are no longer valid CAS targets
The largest interval for interval based criteria will now include all the eligible sims, and not a partial subset
Error logs received during CAS are now immediately dumped to file, in case the user is unable to exit properly
Fixed the automatic "Disable Clothing Filter" applied to Career outfits
Using "Purchase Rewards" to buy the Forever Young trait now disables the sim's aging
Fixed the name of the "Change Appearance" custom interaction added to the Vanity Dresser by
The "Throw Party" interactions on the phone are now replaced by
"Status \ Career" now displays the role hours for a sim (if any are available)
Potential fix for a script error in "CASTask:OnPerform"
Fixed the "Naked Tattoo" option so it properly handles changes to the sliders during that CAS session
Note that there will now be a delay between switching from the standard underwear into the naked outfit
Adjusted "Remove Memories" to delete memories with invalid photos assigned to them
Invalid photos are the result of the deletion of the TravelDB.package
Added "Settings \ CAS \ Multiple Accessories Per Location" default: False
"Adopt Pet" is no longer displayed if you do not have
Potential fix for an issue regarding the use of "Pre-made Sims" in "Edit in CAS"
Added "Demographics: Export \ Sims By Debt"
Added "Demographics: Export \ Personalities"
Fixed "Add Sim" so it no longer leaves the moved sim assigned to the wrong homeworld, messing up the "Go To Work" interaction
Another try at ceasing the infinite loop issue in CAS
Potential fix for an infinite loop that occurs when switching outfit categories in CAS
The "Propagate Makeup Style" flag is now properly persisted, so it will remain unlocked the next time you use CAS on that sim
Changing into a Career outfit using "Basic \ Outfit" will now set the career outfit index to that outfit
Fixed the Portuguese Translation which accidentally received the Spanish translation instead
Properly updated the Spanish Translation
Cleaned up the "Vanishing Hair / Clothing" issue reported when you press the "Undo / Redo" buttons
Taking a sim into CAS while wearing their Career outfit will no longer replace the Everyday category
EA has now added a handy Careers category section specifically for this purpose
Added coding to CAS to reset the "CareerOutfitIndex" to a proper value if it currently exceeds the number of career outfits available
Fix for a script error in "CASClothingCategory:PopulateGrid" when trying to use the Careers tab in "Edit in CAS"
Updated to Patch 1.31 Compatibility
Using "Set Service" to add a sim to a pet pool will now properly detach the sim from their previous household
"Total Annihilation" now properly handles the deletion of sims that are not properly assigned to their household
"Reset Sim" now recovers missing resident sims
Removed the age checks from "Skill Level" entirely (the species checks should still be in effect though)
Removed "CAS \ Makeup by Category" since EA has implemented it themselves
"Demographics \ Personalities" now prompts the user to choose which personalities to list
Adjusted the formatting for the "Personalities" demographics so it was easier to read
Adjusted the translation for "Demographics \ Sims by Debt" so it said "Debt" rather than "Cash"
Potential fix for a script error in the "Career Level" filter
The "Occult Type" filter now lists all occult types, whether there are any in town or not
A bogus prompt will no longer appear for several of the choices in the "Hot Key" selection
"Instant Baby" no longer uses the default Species filter when choosing a donor
The "Reset" system will now attempt to retain the bed ownership for the sim
It is no longer possible to run "Advanced \ Total Annihilation" on the active sim
Turned EA CAS debugging tooltips back off, since the Right-Click can display more information anyways.
Added "Demographics \ Sims By Debt"
Added "Progression: Debt" filter
Added "Progression: Net Worth" filter
Added "Status \ Progression"
Added "Sim \ Progression \ Set Leader"
Added "Sim \ Progression \ Add Member"
Added "Sim \ Progression \ Remove Leader"
Added "Sim \ Progression \ Remove Member"
Added "Status \ Personality"
Added "Demographics \ Personalities"
Added "Progression: Personality Leader" filter
Added "Progression: Personality Member" filter
Added "Sim \ Progression \ Options"
Added "Household \ Progression Options"
Altered the changes made to the name edit boxes in CAS. Hopefully this time it will produce fewer side-effects.
Silenced an error when attempting to reset a sim with no everyday outfit. Attempts to correct the sim will proceed as before
Fixed the teen-level skills listed in "Advanced \ Skill Level"
"Object Stats" no longer double accounts inventory objects if both "Global" and "Local" is specified
"Add Sim" now properly handles removing horses from service pools
"Show In Compact Form" now alters the Hat listing
The Hair panel now properly handles blacklisting
Potential fix for a script error if the listing panel is shutdown while the grid is being populated
"Naked Tattoo" now works in "Edit in CAS"
The Body Hair panel now uses the "Naked Tattoo" option
Updated for Patch 1.29 Compatibility
EA's "Featured Outfits" system is disabled when using "Show in Compact Form"
Annihilation should now properly handle deletion of sims involved in the neighborhood pet adoption
Fix for the "Slider Multiple: Body" which was not working properly
"Change Alma Mater" no longer busts out if you do not have Generations installed
Fixed CAS "Advanced Mode" for pets when run from an overstuffed household
Updated Polish Translation
Fix for an error in "Add Sim"
The "Body Hair" button will no longer appear for females if you do not have female body hair parts installed
Fixed the selection choices for "Default Species Filter"
Reversed the "Basic \ Transfer To" and "Basic \ Transfer From" and added checks on whether an object can be added to the inventory
"Status \ Personal" now lists all active situations for a sim
Fixed an issue with "Books \ Change Compositions"
Toddler-level skills appear correctly in "Skill Level" again
Demographics will now work properly when Pets is not installed
"Add Sim" should now properly remove a sim from the Neighborhood Adoption litter
"Add Sim" now automatically pushes a sim to go home
Updated Finnish Translation
Updated Danish Translation
Updated Russian Translation
Updated German Translation
Fix for the Sim Listing window
Updated Taiwanese Translation
Fixed the duplicated Demographics interactions
The "Default Species Filter" is now used for the Demographics if you cancel the filter selection
"Kinsey Scale" now prompts for species
Moved "Afterschool Activities" under "Intermediate \ Career"
Fixed a script error regarding "UpdateCurrentSimTooltip" during CAS
"Set Service" now handles adding sims to the pet pool
Fixed a crash regarding the "Basics" panel in "Edit in CAS"
Added a missing line break in "Status \ Career" when display the pet pool
Fixed the "Go To Work" interaction
Updated Italian Translation
Change made to handle an alteration required for my custom skills
Fixed an error in the check for "Copy Genetics", "Copy Clothing" and "Randomize Genetics" when dealing with sims with no assigned family
Potential fix for a repeating error in "CASTask:OnPerform"
Changed the check used during "Purchase Rewards" to re-allow rewards to be granted to any age-stage
Re-unlocked the ability to grant adult skills to children
Fixed a problem where "Adopt" was not checking to see whether the chosen genetic parents were the proper species
"Baby \ Set Multiple" hidden for animals, since it does not work on pet pregnancies
Added "Species" filter
Added "Default Species Filter" Default: Human
Updated the "Status \ Relationship" to handle pet pregnancy correctly
"Randomize Genetics" now understands that sliders are species specific
"Copy Genetics" will now work properly against sims with specialty occult uniforms
CAS is no longer allowed for Deer and Raccoon
Captured and silenced a CAS error regarding "UpdateCurrentSimTooltip" when randomizing the name of a sim
"Set Value" moved to DebugEnabler
Removed "Transfer Item"
Added "Transfer To" and "Transfer From"
"Status \ Personal" now uses a "Yes" or "No" translation for completion of the lifetime wish
Added "Settings \ Home Inspection: Check For No Double Bed" default: True
Added "Basic \ Baby \ Reroll Genetic Seed Value" (Cheats Module)
Added "Settings \ CAS \ Show Numeric Slider Value" default: True
Renamed "Slider Multiple" to "Slider Multiple: Facial"
Added "Settings \ CAS \ Slider Multiple: Body" default: 1
Added "Settings \ CAS \ Allow Adult Clothes For Teenagers" default: False
Added "Active Family" filter
Added "Not Active" filter
Added "Town \ Randomize Undecided Gender Preference" (Cheats Module)
Added "Settings \ CAS \ Parts Sort Order" default: EA Standard
Added "Settings \ CAS \ Show in Compact Form" default: False
Added the capability to load an "InvalidParts" file that filters CAS
Added "Settings \ CAS \ Blacklist \ Export Blacklist"
Added "Settings \ CAS \ Blacklist \ Clear Blacklist"
Removed "Log CAS Parts"
Right clicking on the clothing in CAS will now log the part information to file
Ctrl-Right clicking will now add the part to the blacklist, and remove the part from the CAS list
Added "Type of Service" - "Pool" for the various service animal pools
Added "Household \ Collect Investments" (Cheats Module)
Added "Settings \ CAS \ Blacklist \ Remove Blacklist Part"
Added "Tags \ Reapply Last Tag Filter"
Added "Basic \ Adopt Pet"
Renamed "Dump Genealogy" to "Export Genealogy"
Calved over all the explicit cheat interactions to an option "Cheats" module
Added "Basic \ Go Home"
"Books \ Fishing Books", "Books \ Toddler Books", "Books \ General Books", "Books \ Recipes" now handle "Apply All"
"Population" and "Relationships" demographics can now be run against any mix of species
Added work days to the "Status \ Career"
Added "Status \ Skills"
Added "Export" interactions for each of the "Status" windows
Added "Settings \ Remove Active Topic Limit" default: True
Added "Demographics: Export" interactions
Added "Advanced \ Change Learned Drinks" (Cheats Module)
Added "Intermediate \ Careers \ Go To School" (Cheats Module)
Added "Household \ Reset Exclusion: Add"
Added "Household \ Reset Exclusion: Remove"
Added prompts to "Fitness" and "Weight" asking whether to alter the sim's current shape, or simply their genetic predisposition
Added "Pool" to "Status \ Career"
Added "Afterschool Activities" to "Status \ Career"
Added "Afterschool Activity" filter
Added "Intermediate \ Afterschool Activity"
Added "Settings \ CAS \ EyeColor By Category" default: False
Added "Advanced \ Change Known Songs"
"Reset Everything" and "Reset Lot" will no longer stop Butler Situations
Added "Species" and "Zodiac" to "Status \ Personal"
Fixed an issue regarding bringing pregnant sims into CAS where no maternity outfits were available in their Age/Gender
Fixed an issue where using "Add Sim" on the buried dead would not always move the urnstone to the sim's inventory
"Remove Child", "Remove Parent", and "Remove Sibling" will now list only those sims already assigned
Potential fix for the "Partner" issue in "Long Term Relationship By Category"
Potential fix for a script in "Band \ Remove Member"
Fixed the "Home" element in "Status \ Personal" to actually display the proper homeworld
It is now possible use "Reset Lot" on the World Lot (the lot containing the roads)
"Remove Coworker" should now display dead sims
Updated "Invite Over" to better handle foreign sims
"Log Names" now handles the selection of MiniSims
"Add Sim" now works properly with foreign sims and no longer allows travel sims to change households
"Clean Slate" now works properly from "Purchase Rewards"
"Purchase Rewards" now handles the "Apply All"
"Object Stats" now displays the actual item in the listing, if there is only one available
"Alma Mater" will now alter the school name displayed on any diploma in the sim's inventory
Added special "Reset" for cribs containing children with no inventory
Fixed a script error in "Rename" when the sim involved is an active not currently listed on the Portrait Panel
"Family Tree" updated to better handle Traveler sims
2011-OCT-02 Updated Taiwanese Translation
Fixed an error where the "Reset" would duplicate a sim's cell phone
Lifetime Rewards are now retained during CAS, in case they are lost when changing the sim's age (so you can ignore EA's warning now)
Fixed an error in "Force Kill"
Fixed "Dream Catcher" so that pre-existing dreams on inactive sims would complete correctly
Added "Death Type" to the Occult Type filter
Fixed an issue with "Edit in CAS" eating career outfits
"Choose Job" and "Choose School" now display separate listing for each location of the career in town
"Party" now handles the Generations parties and no longer restricts by age
Added a manual purge of all memories to Annihilation, just in case EA failed to do so
Potential fix for a script error in "CareerStatus:GetJob"
The "Opportunity" interactions will no longer fail if one of the opportunities throws an error while determining it's name
Fixed a script error when building outfits after CAS, for a sim with no outfits at all
"Add Boss", "Add Coworker", and "Remove Coworker" now update the Relationship panel
Updated Danish Translation
Updated Spanish Translation
New multi-purchase lifetime rewards have been removed from the "Purchase Rewards" interaction
"Reset" updated to include all changes added to ErrorTrap
Added "Sim \ Advanced \ Reset Sim"
Added "Settings \ Log CAS Parts" default: False (this option does not persist between play sessions)
"Reset" no longer sells reserved vehicles and gives the money to the active family
Skill Modifier correction should no longer spit out "Skill boosted by childhood" messages
"Include Active Lot in Reset Everything" now include active sims that are off-lot
Added "Repeatable" translation for use in the "Opportunity" listings
Added "Settings \ Override Custom Core Sliders" default: False
Added "Personal Info: Career Level" filter
Added "Settings \ Number of Monetary Brackets" default: 10
Added "Money: Family Funds" filter
Added "Money: Net Worth" filter
Running sim interactions from the Lot menu will now auto filter by sims on that lot AND members of the family (if residential)
Added "Sim \ Basic \ Log Names"
Added "Name: First/Given" filter
Added "Name: Last/surname" filter
Added "Sim \ Intermediate \ Careers \ Days Off"
Fixed "Careers \ Bonus" so it properly applies all
Added "Sim \ Intermediate \ Favorites \ Favorite Color"
Added "Sim \ Intermediate \ Favorites \ Favorite Food"
Added "Sim \ Intermediate \ Favorites \ Favorite Music"
Added "By Quality" option to "Sort Inventory"
Added "Sim \ Intermediate \ Remove Memories"
Fixed a script error in "Reset:ResetHoushold"
"Reset" now outright deletes and recovers sims (with inventory protection), rather than futzing around with subtler less effective approaches
Added the missing "kMenuVisibleTransferItem" tuning to the tuning file
Added protection against broken free stuff alarms when using "Celebrity Points" and "Celebrity Level"
Objects with corrupt componenents will now reset properly during the "Reset"
"Total Annihilation" once again operates properly when multiple sims are selected
Added "Type of Sim \ Local MiniSim" filter
"Intermediate \ Lifetime Wish" now displays the EA wish selection window
Added "Sim \ Advanced \ Books \ General/Written Books"
Added "Sim \ Advanced \ Books \ Toddler Books"
Added "Sim \ Advanced \ Books \ Fishing Books"
Added "Sim \ Basic \ Adopt"
Moved "Pollinate" to the "Basic" listing
"Instant Baby" now assigns imaginary dolls
"Household \ Change Name" now prompts to change the last names of any sims in the household
Added "Sim \ Intermediate \ Careers \ Remove Quit Careers"
Added "Alma Mater" to "Status \ Career"
Added a prompt to name each baby during "Instant Baby"
Added "Sim \ Intermediate \ Moodlets \ Remove Moodlet"
"Add Moodlet" changed back to straight add interaction, rather than a toggle
Added "Sim \ Advanced \ Purge Written Books"
Added "Alma Mater" filter
Added "Household \ Real Estate"
Added "Ownership" to all Rabbitholes
Added "Household \ Ownership" to all purchasable venues
Added "Sim \ Basic \ Tag: Add"
Added "Sim \ Basic \ Tag: Remove"
Added "Town \ Object Reset"
Added "Household \ Object Reset"
Added boarding school options to "Choose School"
Added "Sim \ Intermediate \ Alma Mater"
Added "Sim \ Intermediate \ Alma Mater Name"
"Status \ Career" now properly displays boarding schools
Added "Households \ Focus: Home Inspection"
Added Occult demographics to the "Population" listing
"Long Term Relationship By Category" now displays the proper romantic categories for "Old Friends"
Added "Best Friends Forever" to "Long Term Relationship By Category"
"Edit in CAS" should now properly alter the genetics of the Career and Special outfit categories
Adding ghosts to an overstuffed household will now work properly
Added "Settings \ Tag Information" default: Limited
Created a "Settings \ CAS" menu and moved the CAS related settings into it
Added "Settings \ CAS \ Hair Color by Outfit" default: False
Added "Settings \ Allow Memory Creation" default: True
Added "Settings \ CAS \ Unlock Hair for all Genders" default: False
Added "Settings \ CAS \ Body Hair for All" default: False
Added "Settings \ CAS \ Beards for All" default: False
Added "Settings \ CAS \ Disable Makeup Filter" default: True
Changed "Settings \ Skill Stamp" to allow for multiple stamps
Changed "Sim \ Advanced \ Skill Stamp" to prompt for which stamp to apply if multiple are available
Added "Settings \ CAS \ Body Slider Offset" default: 0
Added "Sim \ Advanced \ Randomize Genetics"
Added "Sim \ Basic \ Add Member"
Added "Sim \ Basic \ Remove Member"
Added "Sim \ Advanced \ Transfer Genetics"
Added "Sim \ Intermediate \ Transfer Clothing"
"Invite Over" now works properly when the active sim is on a community lot
Fixed the Stylist job completion conditions when Integration is installed
Integration now unlocks "Play With Genetics" for same-sex couples
Fixed the outfit used for the Body Hair and Tattoo panels
Added "kOverrideCoreSliders" tuning
"Tattoo" will once again behave itself with regards to "Disable Clothing Filter"
2011-MAR-26 Updated Spanish Translation
2011-APR-03 Added Hungarian Translation
2011-APR-13 Updated German Translation
Added coding to turn off the slider functionality in my mod, if custom core changes to CAS have been detected
Sim interactions as once again town-wide when used from the Base Camp menu
Fixed a script error when using "Status \ Household" on a service sim
Added cleanup of invalid ActorTrailer reaction broadcasters to "Reset Lot"
Potential fix for an error from using the "Different Household" filter
Role assigned sims can no longer be invited to parties via the "Party" interactions, since they lose their roles in the process
The sliders on the "Basic" panel are now slider range multiplied. Note they may re-adjust when the sim changes weight. Use only for temporary purposes.
Fixed the default "Tattoo" outfit
"Go To Work" interactions are now canceled when the "Career \ Quit" or "Career \ Retire" interaction is used
The "Change Compositions" window will now display properly when all three columns are listed
CAS Interactions now allow for multi-selection. Note you can not stop the process once it begins, so don't choose too many sims at a time
The eyelash slider will no longer display the incorrect value the next time you display the panel, if you decide to exceed the slider maximum
Fix for a serious error regarding loss of outfits when canceling out of CAS
When "Makeup By Category" is "False", all makeup changes will now propagate to all outfits, and actually be retained
help on how to format text
Turn off "Getting Started"