Packer


How to I export a translation from the mod ?


  1. Click on the STBL row you wish to export
    • In most cases the name of the line is the English form of the language
    • SelectSTBL.JPG
    • If the language is not displayed, you can look up the STBL based on the "Instance" column : Code Lookup
  2. Right click on the line and select the "Export" menu operation
  3. Export the ".txt" file to a location on your local machine.
    • The file will be properly formatted as a <KEY> <STR> Unicode text file.



How do I import a translation into the mod ?


  1. Double-Click on the STBL row you wish to import
    • In most cases the name of the line is the English form of the language
    • SelectSTBL.JPG
    • If the language is not displayed, you can look up the STBL based on the "Instance" column : Code Lookup
  2. If you have successfully imported a STBL in the past, the application will remember the previous location and attempt to reimport the same file as before.
  3. If this is the first time importing a STBL into this package, or the previous file no longer exists, you will be prompted to locate a ".txt" file on your local machine.
  4. Save the Package.
    • SaveButton.JPG

If you want to import all STBL languages at the same time :
  1. Right-Click on any STBL line, and use the "STBL \ Import All" menu operation
  2. The same process for single imports will occur.
    • So, if you have previously imported, the application will remember the most recent import directory, and use it to search for translation files.
    • If all the files are named in the manner expected from the application, they will all be imported simultaneously.
  3. Save the Package.

If you want to import a differently named translation file than expected :
  1. Right-Click on the STBL row you wish to import, and use the "Import" menu operation.
  2. You will prompted to locate a ".txt" file just like the Double-Click operation.
  3. Save the Package.



So how do I transfer one Translation into another ?

anchor: [[Packer FAQ#Transfer]]

Say, you wanted to run the mod in English, even though you are running in another language.

To do so :
  1. Right click on any STBL line
  2. From the menu use "STBL \ Import English"
    • If you do not see a "Import English" you should update to the latest version of Packer
    • This process will replace all the translations in the package with the English STBL.
  3. Save the package.



The translation for my language is missing entirely, what do I do ?

anchor: [[Packer FAQ#MissingTranslation]]

So, the creator of a mod failed to provide a STBL for your language, how do you fix it ?

  1. Open the mod package using Packer
  2. Locate an existing STBL file in the mod. Most likely the creator provided English, so right click and use "STBL \ Export" to store it as a text file somewhere.
    • Remember where you saved the file, as you will need it later.
  3. Right click on the main window and use "STBL \ Rename All"
    • This operation will prompt you to specify a unique key to define the STBL instance.
    • A default key should be automatically selected for you, so simply accept.
  4. There should now be 17 STBL files in the package. Find the STBL file for your language, right click and use "STBL \ Import"
    • Locate the text file you saved earlier and import it.
  5. Save the mod package.



How can I use Packer to locate custom content?

anchor: [[Packer FAQ#BadCC]]

First of all, you need to know the Identification code for the custom content you are trying to locate:
  • For CAS parts, you have two choices:
    1. You can use the MasterController's CAS to retrieve the ID : MasterController FAQ CAS
    2. If you have a sim wearing the item, you can use Dresser's "Log CAS Parts" to retrieve the ID
    • The ID is the "Instance" and "Group" for the part in question.
  • For _XML or ITUN overrides
    • In the GameplayData.package, locate the resource in question and retrieve it's Instance ID
    • Note that you don't need to provide a "Group" in this circumstance.

Once you have those values, you can use the "Search" interaction in this application: Packer Interactions

Note that if you installed the part via the Launcher, you cannot use this approach to locate the content.
  • You will need to use the Launcher to locate the content and uninstall it.