Porter


Version 42
  • Update to Patch 1.63 Compatibility
  • Potential fix for an issue where a script error while packing inventory would halt the process
  • Potential fix for a script error fired when unpacking files whose household bios do not match the expected format

Version 41
  • Fixed a script error when importing a family from the library during "Unpack"

Version 40
  • Updated to Patch 1.55 Compatibility
  • Custom careers are now imported properly from Library files

Version 39
  • Updated to Patch 1.50 Compatibility
  • Removed a repositioning of imported sims that was not needed by the mod, and took quite a bit of time to perform
  • Fixed an error where validation of occult states would hang the import process
    • The operation is now spawned off as a separate task that runs concurrently

Version 38
  • Added expanded log messages to "Unpack" to narrow down the source of a script error

Version 37
  • Updated to Patch 1.42 Compatibility
  • Added validation of occult states for unpacked sims

Version 35
  • Fixed an error where buried dead ancestors remained in-game after an Unpack

Version 34
  • Updated to Supernatural compatiblity
  • Expanded error catching to include the exporting and importing systems
    • This way if the export fails to create a file, we can now track down the reason
  • Gender preferences for sims are now persisted by this mod (since EA Standard does not export them itself)
  • Fixed a problem with the doppelganger system which failed to match a vampire to its non-vampire clone, and vice versus
  • Shared Family Inventory should now disperse properly amongst the unpacked households
  • If children get separated from their parents while unpacking multiple Porter files, the mod will now attempt to move them into a more appropriate home

Version 33
  • Updated to Patch 1.31 Compatibility

Version 32
  • Silenced an odd script error that occurred when the "Pack" progress window was closed.
  • Fixed an error with the "Success" prompt, where it did not display properly if the export name was displayed at the front of the translation

Version 31
  • Fixed an error regarding unpacking pets
  • When a unpacked family is entirely eliminated due to dopplegang checks, their family funds are now subtracted from the remaining funds as well
  • Corrected a coding error regarding importing Generations objects (missed the coding when updating for that Patch)
  • Simplified the coding in this mod, to reduce the chance of missing new additions in the future
  • Updated German Translation

Version 30
  • Fix for instantiation of animals, which were improperly being created by my mods using Human rigs

Version 29
  • Updated for Pets Compatibility

Version 28
  • Unpacking no longer produces news articles about the imported families
  • Fixed an issue reconciling genealogy with pre-existing sims. This is an issue if you using multiple files to port your population

Version 27
  • Improved genealogy reattachment when unpacking multiple files
  • Added protection against the memories system stopping the addition of a imported sim

Version 23
  • Fixed the "All" choice in the "Pack" listing

Version 22
  • Adjusted error trapping when retrieving the list of existing town sims for use in doppleganger handling.