Skip to main content
You are not a member of this wiki.
Pages and Files
Update History Testing
HELP / FAQs
Mod Docs / FAQs
Where Can I Find? (formerly "FAQs/Other Guides")
Gameplay FAQs and Tips
News Of The Day
Twallan's Archives and Tributes
Temporary Work (crew)
DESIGN DISCUSSION / TUTORIALS
Creating an NRaas Project
How To Translate
Business As Unusual Bistro
Dexter The Bear
Have Coffee With Me
No Free Work Performance
No Fridge Shopping
Shop For Clothes
Shop For Clothes Pedestal
Shop From Inventory
The Savvier Seller
Working Sims Bed
Workout Costs Money
Town Cougar ?
Canoodle with younger sims
Allow Elder : False
Town "Gold Digger" ? Black Widow style ?
Medieval style personalities ?
Zombie Witch Doctor
Controls an army of zombies, making them do his evil bidding
Clan is a pack of zombies bent on making more zombies. Strength in numbers
Evil Witch that terrorizes the populace
Group of social witches
Jan 13, 2014
"Feral" vampire. Along lines of werewolf personality.
Ghost related personalities :
Situations involving the Town personalities and sims in the active family ?
Ability to initiate a situation involving one of the personalities and an active sim, via the phone. Nerd tutoring, or Gigolo services.
Saving the Household Options in BioText and reading them out on Import into a new town?
Ability to limit sims with wild hairstyles to non-uniform careers (ie: not military or police)
Add scenario for REALLY rich sims to hire a Butler
Some way to actually handle hiring maids without the service population exploding in the process ?
Progression memories of prior scenarios, that influence the chance of a future scenario occurring between sims
Cooldown between start of "romantic interest" and "partnering"
Requires a value for each relationship, messy
Make Newborn Gender a caste option
Option to manually choose the genetic parents for immigrants
System of Goals and Anti-Goals that govern what activities an individual sim is allowed to do
Option to use a horse as a commute option, rather than a car ?
Ability for children to skip school by "forging permission", "hacking the computer", things like that
Turns off the "Go To School" push for the day, with the chance of getting caught via the curfew system
Personal Bank Accounts that don't actual hold the money itself, but define the amount that is owed this sim from Family Funds
“Balanced Careers” overriding the trait-scoring system. It should be moved to *after* trait selection.
Interaction to call police and remove all uninvited sims from the lot
Ability to specify certain CAS Parts as genetically inheritable. For custom content for instance.
Option to specify the maximum number of sims allowed to attend at any one rabbithole
Not sure what to do with the excess though, perhaps only available if there is another rabbithole to use
A situation where inactive children of an active sim are added to the active family temporarily as part of a split custody scenario
Ability to gain a "Retired" career pension increase via Workaholic computer interaction ?
Issue with the Facial blend inheritance, where all custom sliders in the "Mouth" region are inherited from one parent of the other
Can the facial blends be inherited individually without producing freaks ?
Possible to handle genetics in werewolf outfits?
A "On Vacation" rabbithole interaction that simulates an inactive sim being on vacation, during which WA LTWs could be satisfied in some manner.
Reasons for moving to a new home:
Athletic Sims would prefer a house with athletic stuff
A Sim with an LTW of "Bottomless Nectar Cellar" would have a high wish to move to a house with a Nectar maker
Elder Sims would like to move out to a smaller house
Just married YA's would heavily prefer houses with cribs and kids stuff
Love the outdoors would prefer lots of outdoor stuff (BBQ's, pool etc)
A Green Thumb would be looking for gardening plants
A Natural Cook would prefer a house with high quality kitchen stuff
A Snob would want lots of decorations
a Frugal would like a cheaper house
Can Career immigration be disabled during loadup ?
Computer interaction that points out the current
Option to force every couple in town to have at least one child
Ratio of "Good" to "Bad" traits for use by the trait reselection scenario
Option to immigrate relatives of existing families.
Apply a family tree connection with similiarly named sims already in town ?
Increase relationship decay rate when two sims are romantic interests
Add startup prompt that asks the user to switch to "Blood and Friends" for their "Stories" settings
Prompt to adjust "Marriage Name"
Prompt to adjust "Manage Homeless"
Mailbox interaction for transferring funds to another family
Pushing service sims around town, to community lots which match their job positions
Repairmen to junkyards
Policeman to police station
Firefighters to the fire station
Will this interfere with the processing of their regular service duties ?
Option to define the maximum number of sims that can be employed in a specific career
Option to restrict the number of sims added to a particular rabbithole career, to reduce routing issues
When an active has a baby with someone other than their partner ? Can the inactive be scripted to "ask to marry" or "scoff off the event" scoring-wise
Add StoryProgression component to stop the mod from picking the same couple for different scenarios within the same simday
Holding the Deed for the Police or City Hall as an "Evil" kick back/bribe element
Option to do active homework on a rotating schedule. Say every-other day.
Pushes for Toddler training.
Option for Hybrid Mutation chance. Does Hybrid override EA's mutation chance?
Purchasing of Lifetime rewards for inactives, based on trait-scoring ?
Lifetime wish caste filter
Add scenario to move into a smaller home, maybe if the sims are elderly and have no more children ?
Option to limit marriage to sims close in daily age
Review moving in general, look for reason a household would move back to their original home after moving out.
Sims can move into homes where there are insufficient beds to support them, and are then moved out again by the "Out of Nest" scenario.
Scenario to change the body-shape of sims around town based on trait-scoring
Option to disable use of the fire truck in the FirefighterSituation
Active career job difficulty scaling
Ability to limit the number of notices fired for a scenario each cycle
Look into means of resetting sims that have objects stuck in their hands (such as the chisel from sculpting)
Method of controlling the host of an NPC Party and ensuring they don't call a party while they are at work
Scenario that relates music/food favorites to traits, rerolled on teen and young adult age-up
Issue where "Overcrowded" moves a single sim, when it should try to move everyone to a new home first
One of the move scenarios moved a husband out of the lot without their wife and child
Make sing-a-gram jobs available for non-showtime sims
Add the "Band" career to the Dream Job system, and setup progression
Handling of inactive bands (perhaps pushing gigs and getting paid)
Progression of the DayCare
Allow assignment of day care if
Add progression scenarios for new Lifetime wishes
Implement MidlifeCrisisManager in appropriate locations
Possible to run an Interloper or other move-out scenario against inactive sims in the active household ?
Add a cleanup routine to remove dead remains from in front of the hospital
Scenario like "Wealth Move" that moves celebrity families into Celebrity designated houses
Issue with grounding not understanding that sims are simply coming home from school or work
Consider reducing the LTR delta changes produced by the various scenarios
Option to define the amount of relationship granted per friendship scenario
How much impact does current LTR have on who flirts with who in StoryProgression ?
Option to limit celebrity gain to only those sims that have specific careers
Option to specify a "daily chance of retirement" that is checked each day, rather than a straight "retire on age-up"
Scenario to have an inventor create simbots
Explicit push to work out at gym for sims requiring athletic skill
Option to alter StyledNotification.kDefaultTimeout parameter with an in-game option
"Chance of Occult" control of the Ghost Inheritance ?
Pet Emigration if no household can be found in town
Option to always force skill building school tones
Replacement of the Late Night Celebrity system to make it so the guests and hosts actually show up
Option to choose the type of vehicles sims are allowed to purchase
Jan 13, 2014
Option to add a copy of newly written books to random residential bookshelves around town
Add code to handle royalty alarms for hibernating sims (such as those on free vacations or at boarding school)
Add "Magically Complete" into the Homework scenario
NameList Tuning for different town-files
Sim.GoInside and the HeatingUpScenario ?
Integration of EA Attraction scoring system
Inheriting [Werewolf] genetics in [StoryProgression], possible ?
[StoryProgression] versus the homeless showtime career sims
Turn and Slay need to handle Zombies
Alchemy Station automation
Inactive aliens and UFO vehicle purchases
Using the "Retired" career and a countdown to simulate unemployment after being fired
Check Visitor scenarios that run against the active household
"Breakup" scenario occurred between two sims with friendly rel ? Why ?
Does having no Hospital in town cause problems with Death Pushes ?
How to restart carpooling push after switching households near the time the process starts
Issue with instruments piling up in sim inventories
Issue with genetics of second-born pets not being genetically inherited ?
Add Cleanup for existing Active Career jobs if user turns off the "Allow Career" on a sim
Check on how inactive active firefighters are paid in relation to the time they spend at work
Change color of "Friends" map tag so it looks different than the Proprietor Gig map tags
Friend Building scenario between sims with similar pet species
Option to define a house as being haunted, and then running Ghost Hunter jobs against it to produce the effect
Upper limit to the ratio of partnered sims to singles
Any way to stop "Wealth" movers from taking households that would be better suited to satisfying home inspection failure families ?
Tally of number of arrests, and then an override of the "Go To Jail" interaction that increases the time spent based on tally
Option to open an unopened lot that was the target of a scenario push
An alarm set for some point in the future would then close the lot (provided the user is not actively looking at it)
Mating (aka marriage)
Destruction scenarios (destroying furniture, digging holes)
Scenarios where a pet guards a sim against attack from a personality
Overly protective pets or Lassie style helpers
Mass breeders to improve the pet pregnancy chances
"Wild" domestic horses which ignore are allowed to be pushed by the mod to wander around town
Personality option that defines an upper limit to the number of members
Option for an upper limit on the number of leadership positions a specific sim can hold at once
Option for an upper limit on the number of different memberships a specific sim can hold at once
Way to make the age-up prompts appear in a particular order:
Prompt to purchase lifetime rewards for inactives when they exceed a certain amount of points
Option to define Cooldown for unexpected pregnancies, or apply the expected pregnancy Baby-To-Baby cooldown to those conceptions as well
Option to define how quickly the "Work Outfits" scenario cycles, or change the scenario to fire on "Lot Changed" when the sim gets home
Option for "Wealth Move" to stop sims from moving into households which have more beds than they require
Option to push sims to the Martial Arts Academy to work on skill
Option to determine the valid times for npc parties (whether day or night)
Curfew options should stop sims from attending parties, or pull them out of them when curfew starts
Scenario to purchase laptops for sims
Assign caste based on random roll:
Use of the newspaper to broadcast stories
"Replace Service with Immigrants" and the pet pools
Gender balancing on pet adoptions is necessary
Inheritance of werewolf genetics
Push Sims to festival lots on the festival day
Can arranged marriages be fired against active sims ?
A cooldown mechanism between giving sims new jobs, using the Retired career as a placeholder
Sim-Level Inheritance options
Pet Naming option that defines a newborns last name as the combination of the parent's first names
Does the mod assign Homemaker to sims ?
Replacing the Velvet Ropes interactions with ones that check Caste association
Cancel Field Trip situations for snow days and holidays
Option to define the chance for "Push Collecting"
Replace "Private School Prompt" with a general one for both school types
Convert "Newborn Gender" to a "Sim Option"
"Chance of Gay Sim", "Chance of Bisexual" as "Sim Options" for use in castes
Option to suppress the Weatherstone map tag
Option to Hide a caste from the list, with the ability to make it visible later
"Caste: Require All Traits" option that forces the caste to match all specified traits
"Caste: Role" filter
Option to designate which sim's "Marriage Name" option is used
Option to limit celebrities to sims with a certain number of significant relationships
Sending inactives to university to receive degrees ? Fake of course, perhaps using an existing hibernation system ?
Caste Filter by Academic Degree
Ability to load custom LocalConstraints tunings for use in genetics
Static Motive: Magic
Option to make the Hot spots immediately visible once selected
Random skills granted to immigrants.
"Move In Preference" that forces the selection of the more expensive household when merging families
Option to specify the gender preference chance for Males and Females separately
Option to determine how many days between Depreciation scenarios
Option to use custom name list for naming inactive newborns
Option to always have the active family pay child support regardless of net worth
Option to define traits that are inherited from only the mother or father's side
Actual Traits, Eye color, hair color, etc.
Add a "Disallowed" translation for use in the "Disallow Caste" options
Option to handle the active sim's boss requirement in that same manner as EA Standard, performing an immediate immigration when no other choices exist.
Possibly promote an existing coworker to satisfy the boss position ?
Chance to immigrate elder families
Options that govern which age-stages are valid for immigration (Young Adult, Adult)
New Skill Progression scenarios
Make sim-level Cooldown options
Sim-Level option that forces a sim to choose a job which their parents have (a forced "Family Business" option)
Method to not list sim-level map tags when filtering by "Community Locations" in map-view ?
"Show Map Tags" sim-level option
Automated collection of monies from owned properties for active family
Option to limit Celebrity level based on the number of friends a sim has
Check for the "Germy" moodlet and give sims days off from work or school
Coven System :
Option to only have one sim work in a household (such as the father works, and the mother stays home)
Option to disable the check for an inventory vehicle during carpooling
Option to check long-term relationship during the "Expected Pregnancy" scenario
Option to exempt active pregnancies from gender balancing options
Sim-level Map Tag option
Throwing inactive parties on community lots ?
Ability to limit certain careers to only those sims which have an appropriate academic degree
Scenario to actively push inactives to visit community lots (similar to active lot push functionality)
Occult namelist tuning
Option to match skin-tone to eye/hair color, so that dark-skinned blonde haired blue eyed sims do not appear in the immigration system
Option to use genetics from earlier ancestors, at a reduced weighted chance.
Option would dictate how far back to check
Cooldown from addition of any romantic interest relationship to the addition of any partner relationship
Note: It is too difficult to maintain a time for each individual relationship, so maintaining a single time is simplest.
Option to define a lifespan multiple on a sim-by-sim basis
Pregnancy validation should check maximum household size (if it does not already)
Add gender to the "Rename Newborn Pets" prompt
Caste Type "Has Any Children"
Maximum vehicle price option
Move Vehicle purchase ranges to Sim-Level
Caste filter based on the age of the sim, in days since transition
Caching must be reset nightly to compensate
Random Color styles for newly purchased vehicles
Option to allow for "Arranged Partnership" which don't remove the scoring condition normally applied to marriage.
Better scoring when choosing careers for sims who have a completed academic degree.
Option to disallow the participation of service sims in the Prom situation
"Funds" Sim-level option which is stored for display purposes, updated whenever the mod registers a change specific to a sim.
"Export Settings" specifically for caste options
Option to only show the summary, not the actual story notifications
Separate the renaming of newborn first names from the option for the last name, so they can be enabled independently
Caste method of restricting pregnancy to only those sims in the same household ?
Option to immigrate playable ghosts
Option in "Slayer" personality to only allow human members
"Baby Last Name" random option to choose between the father or mother's name, not a combination of both.
Scenario for sims to purchase plumbots if a store exists in town
Missing story set : NRaas.StoryProgression.TownBaron.Kickback0
Adoption within the town. Where one family gives up the child for some scoring reason, and another needy family receives them.
Custody of children upon divorce. More robust manner in dealing with who receives the child. Possibly add some in-fighting, legal battle stories.
Red-haired baby scenario for males who philandered around and sired a child with a neighbor.
EA Genius +1: Remove the CelebrityManager.CanSocialize check from WatchBase.Test.
Likely requires the replacement of the Watch Definition for each instrument.
One size fits all disable celebrity system option (unless I missed it?)
Automatic assignment of University Professors with homeworld University. (Does this require anything other than assigning the career? AcademicSitutation says it might)
Map tag filter for wild animals
Caste filters based on muscle and body weight
Kickback for Gigolo.
help on how to format text
Turn off "Getting Started"