StoryProgression VampiresAndSlayers


Town Dracul

  • The Dracul uses his hypnotic mind control powers to manipulate sims in town and make them do his bidding.
  • Their clan is composed of the sims under the Dracul's command.

  • Allow All Genders
    • Whether to allow all genders for the leadership position
    • Default: False
  • Allow Elder
    • Whether to allow elder vampires to hold the leadership position
    • Default: False
  • Allow Go To Jail
    • Whether to allow members controlled by the Dracul to go to jail for their actions
    • Default: True
  • Allow Teen Recruit
    • Whether to allow teens to be recruited to the clan
    • Default: True
  • Enable Progression
    • When enabled, this personality is progressed each cycle
    • Default: True
  • Increased Chance Per Cycle
    • The added chance, each cycle, that an event will occur
    • Default: 15
  • Mooch Maximum
    • Specifies the maximum amount of simoleons a Dracul can ask from a follower
    • Default: 1000
  • Mooch Minimum
    • Specifies the minimum amount of simoleons a Dracul can ask from a follower
    • Default: 250
  • Speed
    • The speed in sim-minutes which this personality cycles
    • Default: 250
  • Stories
    • Which stories to display for this personality
    • Default: All
  • Town Dracul
    • Provides the ability to set the personality manually
    • Default: (Selected by scoring)
  • Weight: Break
    • The relative chance a member will be directed to smash up an object owned by an enemy of the Dracul
    • Default: 15
  • Weight: Canoodle
    • The relative chance that a member of the clan will be directed to get friendly with another sim
    • Default: 10
  • Weight: Cohesion
    • The relative chance two members of the Dracul will improve in relationship
    • Default: 20
  • Weight: Derision
    • The relative chance the Dracul will rant about non-followers in the community
    • Default: 20
  • Weight: Drink
    • The relative chance that a Dracul will drink from one of the members of the clan
    • Default: 30
  • Weight: Fight
    • The relative chance a member will be directed to assault an enemy of the Dracul
    • Default: 15
  • Weight: Mooch
    • The relative chance the Dracul will take money from a follower
    • Default: 20
  • Weight: Recruit
    • The relative chance that a new member will be added to the clan in a non-romantic way
    • Default: 60
  • Weight: Revolt
    • The relative chance a member of the Dracul will attempt slay the master
    • Default: 5
  • Weight: Woo
    • The relative chance that the Dracul will add a new recruit by wooing them
    • Default: 60

Town Helsing

  • The Helsing is an anti-occult personality, who hates all types of occult equally. They will slay without warrant.
  • Their clan is composed of other like-minded sims.

  • Allow All Genders
    • Whether to allow all genders for the leadership position
    • Default: True
  • Allow Elder
    • Whether to allow elders to join the clan
    • Default: True
  • Allow Go To Jail
    • Whether to allow members controlled by the Dracul to go to jail for their actions
    • Default: True
  • Allow Teen
    • Whether to allow teens to join the clan
    • Default: False
  • Death: Push Chance
    • Chance that a scenario will result in the death of the target
    • Default: 50
  • Enable Progression
    • When enabled, this personality is progressed each cycle
    • Default: True
  • Increased Chance Per Cycle
    • The added chance, each cycle, that an event will occur
    • Default: 15
  • Speed
    • The speed in sim-minutes which this personality cycles
    • Default: 250
  • Stories
    • Which stories to display for this personality
    • Default: All
  • Town Helsing
    • Provides the ability to set the personality manually
    • Default: (Selected by scoring)
  • Weight: Arson
    • The relative chance a member will set fire to an occult's residence
    • Default: 5
  • Weight: Break
    • The relative chance a member will smash up an object at an occult's home
    • Default: 20
  • Weight: Breakup
    • The relative chance a member will find their occult spouse has left them
    • Default: 10
  • Weight: Cohesion
    • The relative chance two members of the clan will improve in relationship
    • Default: 30
  • Weight: Derision
    • The relative chance a member will rant about an occult in town
    • Default: 15
  • Weight: Recruit
    • The relative chance that a new member will be added to the clan
    • Default: 50
  • Weight: Slay Vampire
    • The relative chance a member will take out a vampire in the town
    • Default: 60
  • Weight: Slay Wolf
    • The relative chance a member will take out a werewolf in the town
    • Default: 60

Town Lestat

  • The Lestat is a carefree vampire, whose primary activities are paying sims for plasma, and boinking other vampires.
  • Their clan is composed of other like-minded vampires.

  • Allow All Genders
    • Whether to allow all genders for the leadership position
    • Default: False
  • Allow Elder
    • Whether to allow elder vampires to hold the leadership position
    • Default: True
  • Chance of Pregnancy
    • The chance that a Canoodle scenario will result in a pregnancy
    • When set to "-1" the "Sim Options" chance is used instead.
    • Default: -1
  • Enable Progression
    • When enabled, this personality is progressed each cycle
    • Default: True
  • Increased Chance Per Cycle
    • The added chance, each cycle, that an event will occur
    • Default: 15
  • Max Payment
    • The maximum amount of cash that a Lestat can offer after drinking from a sim
    • Default: 250
  • Speed
    • The speed in sim-minutes which this personality cycles
    • Default: 250
  • Stories
    • Which stories to display for this personality
    • Default: All
  • Town Lestat
    • Provides the ability to set the personality manually
    • Default: (Selected by scoring)
  • Weight: Canoodle
    • The relative chance that two members of the clan will get hot and heavy with each other
    • Default: 20
  • Weight: Cohesion
    • The relative chance that two members of the clan will improve in relationship
    • Default: 30
  • Weight: Dracul Hate
    • The relative chance that a member will rant about how they don't like the Dracul
    • Default: 15
  • Weight: Drink
    • The relative chance that a Lestat will drink from another sim
    • Default: 30
  • Weight: Mixed Canoodle
    • The relative chance that a member of the clan will be friendly with a non-member
    • Default: 20
  • Weight: Recruit
    • The relative chance that a new sim, who is already a vampire, will be recruited to the clan
    • Default: 60
  • Weight: Sire
    • The relative chance that the leader will sire a new vampire, using one of the general populace
    • Default: 30
  • Weight: Slayer Cohesion
    • The relative chance that one of the clan will improve relationship with a member of the Slayer clan
    • Default: 15

Town Nosferatu

  • The Nosferatu is the evil vampire gang, bent on the destruction and subjugation of mankind.
  • Their clan is composed of other like-minded sims.

  • Allow All Genders
    • Whether to allow all genders for the leadership position
    • Default: True
  • Allow Elder Recruit
    • Whether to allow elders to be recruited as members
    • Default: True
  • Allow Go To Jail
    • Whether to allow members to go to jail for their actions
    • Default: True
  • Death: Push Chance
    • Chance that a scenario will result in the death of the target
    • Default: 25
  • Enable Progression
    • When enabled, this personality is progressed each cycle
    • Default: True
  • Increased Chance Per Cycle
    • The added chance, each cycle, that an event will occur
    • Default: 15
  • Speed
    • The speed in sim-minutes which this personality cycles
    • Default: 250
  • Stories
    • Which stories to display for this personality
    • Default: All
  • Town Nosferatu
    • Provides the ability to set the personality manually
    • Default: (Selected by scoring)
  • Weight: Antagonize
    • The relative chance a member will pick a fight with a local human
    • Default: 15
  • Weight: Arson
    • The relative chance a sim in town will set fire to a member's home
    • Default: 10
  • Weight: Brawl
    • The relative chance a member will pick a fight with a Helsing or Slayer
    • Default: 15
  • Weight: Feast
    • The relative chance a member will drink from a local sim
    • Default: 25
  • Weight: Recruit
    • The relative chance that a vampire will be added to the clan (vampires can be stolen from Lestat)
    • Default: 40
  • Weight: Turn
    • The relative chance a member will attempt to turn a human into a vampire
    • Default: 40
  • Weight: Wolf Attack
    • The relative chance a member will pick on a werewolf
    • Default: 25

Town Slayer

  • The Slayer is the good vampire hunter, choosing to fight alone against the evil vampires in town.
  • Their clan is composed of misfits that tend to simply get in the way.

  • Allow Adult
    • Whether to allow adults to hold the leadership position
    • Default: False
  • Allow All Genders
    • Whether to allow all genders for the leadership position
    • Default: False
  • Allow Elder Recruit
    • Whether to allow elders to be recruited to the clan
    • Default: False
  • Chance of Pregnancy
    • The chance of a Canoodle scenario resulting in a pregnancy
    • When set to "-1", the "Sim Options" chance is used instead
    • Default: -1
  • Enable Progression
    • When enabled, this personality is progressed each cycle
    • Default: True
  • Increased Chance Per Cycle
    • The added chance, each cycle, that an event will occur
    • Default: 15
  • Speed
    • The speed in sim-minutes which this personality cycles
    • Default: 250
  • Stories
    • Which stories to display for this personality
    • Default: All
  • Town Slayer
    • Provides the ability to set the personality manually
    • Default: (Selected by scoring)
  • Weight: Antagonize
    • The relative chance an evil vampire will pick on one of the members of the clan
    • Default: 15
  • Weight: Attraction
    • The relative chance that the leader will get friendly with someone in town
    • Default: 20
  • Weight: Brawl
    • The relative chance the leader will combat a vampire in a Leadership position (Lestat exempt)
    • Leaders cannot be slain, so this is merely a negative relationship scenario
    • Default: 20
  • Weight: Cohesion
    • The relative chance two members of the clan will improve in relationship
    • Default: 30
  • Weight: Helsing Hate
    • The relative chance one of the members will rant about the Helsing
    • Default: 15
  • Weight: Recruit
    • The relative chance that a new member will be added to the clan
    • Default: 30
  • Weight: Slay Vampire
    • The relative chance the leader will take out an evil vampire (Lestat and Leaders are exempt)
    • Default: 60
  • Weight: Slay Wolf
    • The relative chance the leader will take out an evil werewolf (Hound and Leaders are exempt)
    • Default: 60
  • Weight: Vampire Attraction
    • The relative chance that the leader will get friendly with a vampire in town
    • Default: 20