MOD


This mod's purview is the automated maintenance and control of the inactive population in your town. It attempts to ensure that your inactives progress on with their lives when you are not playing them.

Note: As of Story Progression Phase Seventeen, the Map Tag system has been removed in Story Progression. Alternatively you can use Tagger for a suitable replacement.



DOCUMENTATION


A full listing of all interactions and details regarding their use are available here : Interactions

Documentation in the form of a FAQ is available here : FAQ



ISSUES


To report issues related to this mod go here : Issues



Ensure that you download and install the Phase that works on your Patch-Level.

VERSIONS

Module
Phase
Patch Level
Description
Base-Mod
Seventeen
1.63-1.69
Required to run all the other modules, or is the sole package required for the mod.
Extra
Seventeen
1.63-1.69
Contains Motive control and other goodies that did not fit the scope of any of the other modules.
Career
Seventeen
1.63-1.69
Contains scenarios related to careers, such as custom commuting, job performance, school control.
Money
Seventeen
1.63-1.69
Contains scenarios related to money, such as selling objects, buying objects, inheritance, taxation.
Population
Seventeen
1.63-1.69
Contains scenarios related to population control, such as genetics, service sim replacement.
Relationship
Seventeen
1.63-1.69
Contains scenarios related to relationships, such as gatherings, meeting family, and visitor situations.
Skill
Seventeen
1.63-1.69
Contains scenarios related to skills, namely all the skill building pushes.




NameList Tuning
Twelve-Fifteen
1.31-1.69
Tuning file to load custom name lists for use by the base-mod




Cops And Robbers
Fifteen-Seventeen
1.50-1.69
Personality module containing Robin, Cat, Vigilante, and Kingpin.
Lovers
Seventeen
1.63-1.69
Personality module containing Bike, Casanova, Gigolo, and Tart.
Meanies
Fifteen-Seventeen
1.50-1.69
Personality module containing Brat, Bully, Thug, and Harpy.
Others
Seventeen
1.63-1.69
Personality module containing Loon, Mooch, Nerd, and Magnate.
Vampires And Slayers
Fifteen-Seventeen
1.50-1.69
Personality module containing Dracul, Lestat, Nosferatu, Helsing, and Slayer.
Fairies And Werewolves
Fifteen-Seventeen
1.50-1.69
Personality module containing Fey, Feral, Pack, and Hound.

OLDER VERSIONS


Module
Phase
Patch Level
Description
Base-Mod
Sixteen
1.55-1.57
Required to run all the other modules, or is the sole package required for the mod.
Extra
Sixteen
1.55-1.57
Contains the Map Tags system, Motive control, and other goodies that did not fit the scope of any of the other modules.
Career
Sixteen
1.55-1.57
Contains scenarios related to careers, such as custom commuting, job performance, school control.
Money
Sixteen
1.55-1.57
Contains scenarios related to money, such as selling objects, buying objects, inheritance, taxation.
Population
Sixteen
1.55-1.57
Contains scenarios related to population control, such as genetics, service sim replacement.
Relationship
Sixteen
1.55-1.57
Contains scenarios related to relationships, such as gatherings, meeting family, and visitor situations.
Skill
Sixteen
1.55-1.57
Contains scenarios related to skills, namely all the skill building pushes.




Cops And Robbers
Fifteen
1.50-1.57
Personality module containing Robin, Cat, Vigilante, and Kingpin.
Lovers
Fifteen
1.50-1.57
Personality module containing Bike, Casanova, Gigolo, and Tart.
Meanies
Fifteen
1.50-1.57
Personality module containing Brat, Bully, Thug, and Harpy.
Others
Fifteen
1.50-1.57
Personality module containing Loon, Mooch, Nerd, and Magnate.
Vampires And Slayers
Fifteen
1.50-1.57
Personality module containing Dracul, Lestat, Nosferatu, Helsing, and Slayer.
Fairies And Werewolves
Fifteen
1.50-1.57
Personality module containing Fey, Feral, Pack, and Hound.




Base-Mod
Fifteen
1.50
Required to run all the other modules, or is the sole package required for the mod.
Extra
Fifteen
1.50
Contains the Map Tags system, Motive control, and other goodies that did not fit the scope of any of the other modules.
Career
Fifteen
1.50
Contains scenarios related to careers, such as custom commuting, job performance, school control.
Money
Fifteen
1.50
Contains scenarios related to money, such as selling objects, buying objects, inheritance, taxation.
Population
Fifteen
1.50
Contains scenarios related to population control, such as genetics, service sim replacement.
Relationship
Fifteen
1.50
Contains scenarios related to relationships, such as gatherings, meeting family, and visitor situations.
Skill
Fifteen
1.50
Contains scenarios related to skills, namely all the skill building pushes.




NameList Tuning
Twelve-Fifteen
1.31-1.50
Tuning file to load custom name lists for use by the base-mod




Cops And Robbers
Fifteen
1.50
Personality module containing Robin, Cat, Vigilante, and Kingpin.
Lovers
Fifteen
1.50
Personality module containing Bike, Casanova, Gigolo, and Tart.
Meanies
Fifteen
1.50
Personality module containing Brat, Bully, Thug, and Harpy.
Others
Fifteen
1.50
Personality module containing Loon, Mooch, Nerd, and Magnate.
Vampires And Slayers
Fifteen
1.50
Personality module containing Dracul, Lestat, Nosferatu, Helsing, and Slayer.
Fairies And Werewolves
Fifteen
1.50
Personality module containing Fey, Feral, Pack, and Hound.




Base-Mod
Fourteen
1.42-1.48
Required to run all the other modules, or is the sole package required for the mod.
Expanded
Fourteen
1.42-1.48
Contains the Interaction Injection portion of this mod, and other parts not specifically required for progression.
Extra
Fourteen
1.42-1.48
Contains the Map Tags system, Motive control, and other goodies that did not fit the scope of any of the other modules.




NameList Tuning
Twelve-Fourteen
1.31-1.48
Tuning file to load custom name lists for use by the base-mod




Cops And Robbers
Twelve-Fourteen
1.31-1.48
Personality module containing Robin, Cat, Vigilante, and Kingpin.
Lovers
Twelve-Fourteen
1.31-1.48
Personality module containing Bike, Casanova, Gigolo, and Tart.
Meanies
Twelve-Fourteen
1.31-1.48
Personality module containing Brat, Bully, Thug, and Harpy.
Others
Twelve-Fourteen
1.31-1.48
Personality module containing Loon, Mooch, Nerd, and Magnate.
Vampires And Slayers
Thirteen-Fourteen
1.38-1.48
Personality module containing Dracul, Lestat, Nosferatu, Helsing, and Slayer.




Base-Mod
Thirteen
1.38-1.39
Required to run all the other modules, or is the sole package required for the mod.
Expanded
Thirteen
1.38-1.39
Contains the Interaction Injection portion of this mod, and other parts not specifically required for progression.
Extra
Thirteen
1.38-1.39
Contains the Map Tags system, Motive control, Inheritance, and other goodies.




Base-Mod
Twelve
1.31-1.36
Required to run all the other modules, or is the sole package required for the mod.
Expanded
Twelve
1.31-1.36
Contains the Interaction Injection portion of this mod, and other parts not specifically required for progression.
Extra
Twelve
1.31-1.36
Contains the Map Tags system, Motive control, Inheritance, and other goodies.
Vampires And Slayers
Twelve
1.31-1.39
Personality module containing Dracul, Lestat, Nosferatu, Helsing, and Slayer.




Base-Mod
Eleven
1.29
Required to run all the other modules, or is the sole package required for the mod.
Expanded
Eleven
1.29
Contains the Interaction Injection portion of this mod, and other parts not specifically required for progression.
Extra
Eleven
1.29
Contains the Map Tags system, Motive control, Inheritance, and other goodies.
Cops And Robbers
Eleven
1.29
Personality module containing Robin, Cat, Vigilante, and Kingpin.
Lovers
Eleven
1.29
Personality module containing Bike, Casanova, Gigolo, and Tart.
Meanies
Eleven
1.29
Personality module containing Brat, Bully, Thug, and Harpy.
Others
Eleven
1.29
Personality module containing Loon, Mooch, and Nerd.
Vampires And Slayers
Eleven
1.29
Personality module containing Dracul, Lestat, Nosferatu, Helsing, and Slayer.