Vector Tutorial Instigator


Instigator scripts define a method of initiating a disease for a sim.
  • When the conditions are met, the sim will be infected with the disease associated with this instigator.

Each Instigator contains the following fields :

<GUID>


  • This is a unique name for the Instigator. It must be unique over all diseases loaded in the game.
  • This value is used to reference an instigator in the <InstigatorN> fields in Vectors.

<FullClassName>


  • Specifies the scripting class to use for this instigator.
  • The exact name of each scripting class is denoted as the first line in each of the various instigator tutorials.
  • I am open to adding new classes to the base-mod on request
  • It is possible to use a custom scripting class, not included in Vector itself
    • However it must derive from NRaas.VectorSpace.Booters.InstigatorBooter+Data, NRaasVector to operate properly.



Available Resistance Types: