Woohooer


Interactions added to the City Hall, Computer, and Active Sim menus under "NRaas \ Woohooer" :
  • General

    • Apply Buffs After Woohoo
      • Whether to apply custom moodlets after a successful woohoo
      • Default: True
    • Change Clothing On Room Exit
      • Whether to switch back into regular outfits upon exiting the bedroom, after a Naked Woohoo session.
      • Default: True
    • Check Story Progression For User-Directed NEW
      • Whether to check the settings in StoryProgression when attempting to perform a user-directed interaction
      • Default: True
      • Hidden by "Link To Story Progression" = "False"
    • Debugging
      • Enables the debugging for this mod, which consists of a statistical gathering system which periodically displays how successful the trait-scoring system is performing.
      • Default: False
    • Enforce Privacy
      • When enabled the game will force all sims to shoo interlopers out of the room prior to woohoo
      • When False, the privacy system is governed by trait-scoring
      • Default: False
    • Link To Story Progression NEW
      • Whether to check settings in StoryProgression when any type of friendly or romantic social interaction is performed
      • Default: True
    • Matchmaker Cost
      • The amount charged for using the Matchmaker service at the Day Spa
      • Default: 500
    • Matchmaker Only Lists Residents
      • Whether to only display resident sims in the Match Maker listing
      • Default: False
    • Show Interactions Under Romance
      • Whether to display certain of the custom interactions under the "Romance" menu, or the "Friendly" menu
      • Default: False
    • Species
      • Maximum Household Size For Autonomous
        • Determines upper limit of sims in a single family, checked during an autonomous "Try For Baby"
        • Default: 8 for Humans, 6 for Animals
      • Must Be Romantic For Autonomous
        • When enabled, sims must have a "Romantic Interest" or greater relationship in order to autonomously woohoo
        • Default: True
    • Switch To Everyday After Naked Woohoo
      • Whether to use the everyday outfit, rather than sleepwear, upon leaving the room after naked woohoo
      • Default: False
    • Unlock Actions For Teenagers NEW
      • Whether to unlock certain non-romance related interactions, which are normally only available for adults, for use by teenagers.
      • Default: False
    • Total Reset
      • Resets this mod's settings back to the tuning defaults
    • Use Naked Outfit
      • When enabled, sims will switch into their naked outfits during woohoo, and will switch back once they leave the bedroom.
      • Default: False
    • Visibility: Sim Menu
      • Whether to display the Woohooer interactions in the Sim Menu
      • Default: True

  • Risky

    • Allow Autonomous Off Active Lot
      • Whether to allow autonomous "Risky Woohoo" interactions for sims that are not on the active home-lot
      • Default: False
      • Hidden by "Autonomous Risky" = False
    • Autonomous Risky Teen
      • When enabled, teenagers are able to autonomously perform Risky Woohoo interactions
      • Default: False
      • Hidden by "Autonomous Risky" = False, "Allow Teen Woohoo" = False, "Risky Baby Success Rate" = 0
    • Pregnancy Same-Sex First Choice
      • Determines the first choice for a pregnancy when a same-sex couple attempts conception
      • Default: "Initiator then Target"
    • Show Risky Chance In Menu
      • Whether to display the chance value in the interaction menu
      • Default: True
    • Species
      • Autonomous Risky
        • When enabled, sims are able to autonomously perform Risky Woohoo interactions
        • Default: False
        • Hidden by "Risky Baby Success Rate" = 0
      • Risky Baby Success Rate
        • The chance that a risky woohoo interaction will conceive a child for an adult
        • This is a percent value ranging from 0 to 100
        • Default: 10
      • Risky Baby Success Rate: Teen
        • The chance that a risky woohoo interaction will conceive a child for a teen
        • This field is always used when a teen is involved in the coupling
        • This is a percent value ranging from 0 to 100
        • Default: 10
      • Risky Base Chance Scoring
        • The percent chance, prior to trait-scoring, that an adult will be interested in performing a Risky Woohoo
        • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
        • Default: 25
      • Risky Base Chance Scoring: Teen
        • The percent chance, prior to trait-scoring, that a teen will be interested in performing a Risky Woohoo
        • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
        • Default: 25
        • Hidden by "Use Trait Scoring" = False
      • Use Fertility Treatment in Risky Chance
        • Whether to include the "Fertility Treatment" lifetime reward during success rate calculations
        • Default: True

  • Romance

    • Allow Active Autonomous On Community Lots
      • Whether to allow autonomous flirt interactions on lots other than the active home-lot
      • Default: True
    • Allow Teen Marriage Only If Existing Offspring
      • Whether to allow only display the "Propose Marriage" interactions when the teen already has a child with the other sim
      • Default: False
    • Allow Teen-Adult Romance
      • Whether to allow teen-adult romantic interactions, both autonomous and user-directed
      • Default: True
    • Disallow Autonomy By Role
      • Determine which role assigned sims are allowed to perform autonomous romantic interactions
      • Hidden by "Disallow Homeless Autonomy" = True
    • Disallow Autonomy By Service
      • Determine which service sims are allowed to perform autonomous romantic interactions
      • Hidden by "Disallow Homeless Autonomy" = True
    • Disallow Homeless Autonomy
      • Determines whether homeless sims are allowed to perform autonomous romantic interactions
      • Default: True
    • Interaction Level: Married
      • The level of relationship between two sims that must be satisfied for autonomous romantic interactions to take place between them, when one of the sims is married.
      • This option allows you to control which targets a sim in a married relationship is allowed to interact with.
      • The default level allows unrestricted autonomous flirtation.
      • Default: Default
    • Interaction Level: Romance
      • The level of relationship between two sims that must be satisfied for autonomous romantic interactions to take place between them, when neither sim is married or going steady.
      • This option allows you to control which targets a sim in a non-steady relationship is allowed to interact with.
      • The default level allows unrestricted autonomous flirtation.
      • Default: Default
    • Interaction Level: Steady
      • The level of relationship between two sims that must be satisfied for autonomous romantic interactions to take place between them is going steady, but not married.
      • This option allows you to control which targets a sim in a steady relationship is allowed to interact with.
      • Default: Default
    • Jealousy Level
      • Determines the maximum level of jealousy possible when a sim witnesses a romantic interaction being performed
        • None : No jealous response
        • Low / Medium : The sim may perform a distress animation and you may lose relationship with them
        • High : The sim will most likely break up with you, or end up hating you
      • Default: Medium
    • My Love Buff Level
      • Specifies the scope at which to use the "My Love" buff
      • Note: This option also controls whether the "Massage" interaction will be displayed by default in the menu
      • Default: Default (Use EA Standard)
    • Partnering Interaction Level
      • Specifies the relationship level at which to always display the "Go Steady" and "Propose Marriage" interactions on the menu
      • Default: Default (Use EA Standard)
    • Remove Romance On Kiss NEW
      • When enabled, the standing social "Kiss" interactions no longer add the "Romantic Interest" relationship status
      • Default: False
    • Species
      • Allow Autonomous Near Relation Romance
        • Whether to allow autonomous near-relation romantic interactions
        • Default: False
        • Hidden by: "Allow Near Relation Romance" = False
      • Allow Near Relation Romance
        • Whether to allow near-relation romantic interactions
        • Default: False
      • Attraction Base Chance Scoring
        • The percent chance, prior to trait-scoring, that a sim will be attracted to another sim
        • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
        • Default: 0
        • Hidden by "Use Trait Scoring" = False
      • Liking Gate For Autonomous
        • The minimum long-term relationship required between two sim before they will engage in autonomous flirt interactions
        • This value ranges from -100 to 100
        • Default: 0
      • Romance Base Chance Scoring
        • The percent chance, prior to trait-scoring, that a sim will be interested in performing a romantic social interaction
        • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
        • Default: 25
        • Hidden by "Use Trait Scoring" = False

  • Scoring

    • Dump Logging
      • Dumps the accumulated trait-scoring statistics to file
      • Hidden by: "Debugging" = False
    • Privacy Base Chance Scoring
      • The base chance used when determining whether a sim cares about privacy during woohoo
      • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 10
      • Default: 0
    • React To Jealousy Base Chance Scoring
      • The percent chance, prior to trait-scoring, that an eligible sim will react to a woohoo jealousy situation
      • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
      • Default: 25
    • Romantic Liking Gate For User Directed
      • Whether to gate user directed interactions based on the height of a couple's relationship level
      • This option also governs whether the "Woohoo" interactions are always displayed, or only shown when your sims are in an "Extremely Irresistable" conversation level.
      • Default: False
    • Sneakiness Base Scoring
      • The percent chance, prior to trait-scoring, that a sim will notice another lover in the room before engaging in romantic interactions with another sim
      • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
      • Default: 25
      • Hidden by "Use Trait Scoring" = False
    • Test Gender Preference for User Directed
      • Whether to hide the romantic interactions when the target's gender preference does not match
      • Default: False
    • Test Scoring
      • Runs a scoring set on all sims in town and dumps the results to file
      • Hidden by: "Debugging" = False
    • Trait Scored Privacy
      • Whether to base woohoo privacy on trait-scoring
      • Default: True
      • Hidden by: "Enforce Privacy" = True
    • Trait Scoring For User Directed
      • Whether to use trait-scoring to determine when user-directed interactions are available between sims
      • Default: False
    • Use EA Rule-Set For Woohoo
      • When enabled, the "Woohoo" interactions are governed by EA Standard social results. Meaning the interactions can be refused by the target sim.
      • When disabled, the interactions are either always successful, or governed by the "Trait Scoring" in this mod, depending on your other settings
      • Default: False
    • Use Mood In Scoring
      • Whether to use a sim's current mood during trait-scoring
      • Default: True
      • Hidden by "Use Trait Scoring" = False
    • Use Trait Scoring
      • Whether to use trait-scoring to determine when a sim can perform an interaction
      • Default: True

  • Skinny Dip

    • Allow Teen Skinny Dip
      • Whether to allow teens to skinny dip
      • Default: False
    • Enforce Privacy
      • Whether to enforce age-restrictions at all during skinny dips
      • Default: True

  • Try For Baby

    • Pregnancy Same-Sex First Choice
      • Determines the first choice for a pregnancy when a same-sex couple attempts conception
        • The initiator is the sim that initiates the interaction, the active sim if user-directed
        • The target is the sim you click on to initiate the interaction.
        1. Initiator Only
          • Restricts the interaction to impregnating only the initiator
        2. Initiator then Target
          • Attempts to impregnate the initiator, and if that fails, attempts to impregnate the target
        3. Random
          • The choice for impregnation is decided by a coin-flip
        4. Target Only
          • Restricts the interaction to impregnating only the target
        5. Target then Initiator
          • Attempts to impregnate the target, and if that fails, attempts to impregnate the initiator
      • Default: "Initiator then Target"
    • Species
      • Allow Same Sex Try For Baby
        • Whether to display the "Try For Baby" interaction for same-sex couples
        • Default: True
        • Hidden by: "Try For Baby Success Rate" <= 0
      • Autonomous Female-Female Try For Baby
        • Whether to allow female same-sex couples to autonomously "Try For Baby"
        • Default: True
        • Hidden by: "Allow Same Sex Try For Baby" = FalseFalse, "Autonomous Try For Baby" = False
      • Autonomous Male-Male Try For Baby
        • Whether to allow male same-sex couples to autonomously "Try For Baby"
        • Default: False
        • Hidden by: "Allow Same Sex Try For Baby" = False, "Autonomous Try For Baby" = False
      • Autonomous Teen Try For Baby
        • Whether to allow teenagers to autonomously "Try For Baby"
        • Default: False
        • Hidden by: "Autonomous Try For Baby" = False
      • Autonomous Try For Baby
        • Whether to allow autonomous "Try For Baby"
        • Default: False
      • Chance of Quadruplets
        • Specifies the fractional chance of having quadruplets.
        • Applicable to Humans only. Pets have a separate EA tuning value unchanged by this mod
        • Note that this value is a multiple of whatever fertility multiple the sim parents are currently toting.
        • Default: 0.0001 (0.01%)
      • Maximum Occupants For User-Directed
        • The maximum number of occupants that can be in the "mothers" home in order to have the "Try For Baby" interaction available.
        • A setting of "0" means unlimited.
        • Default: 0
    • Test All Restrictions For User-Directed
      • When enabled, the mod enforces all EA Standard checks on user-directed "Try For Baby", such as same-sex and occult restrictions
      • Default: False
    • Try For Baby Base Chance Scoring
      • The percent chance, prior to trait-scoring, that an adult will be interested in performing "Try For Baby"
      • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
      • Default: 0
      • Hidden by "Use Trait Scoring" = False
    • Try For Baby Base Chance Scoring: Teen
      • The percent chance, prior to trait-scoring, that a teen will be interested in performing "Try For Baby"
      • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
      • Default: 25
      • Hidden by "Use Trait Scoring" = False
    • Try For Baby Success Rate
      • The chance that a "Try For Baby" interaction will conceive a child for an adult
      • The value is a Percent, ranging from 0 to 100
      • Default: 75
    • Try For Baby Success Rate: Teen
      • The chance that a "Try For Baby" interaction will conceive a child for a teen
      • This field is always used when a teen is involved in the coupling.
      • The value is a Percent, ranging from 0 to 100
      • Default: 75
    • Use Fertility Treatment in Try For Baby Chance
      • Whether to use the "Fertility Treatment" lifetime reward during sucess rate calculations
      • Default: True

  • Woohoo

    • Allow Foreplay
      • Whether to perform the "Make Out" interaction prior to each woohoo
      • Default: True
    • Allow PlantSim Pregnancy NEW
      • When enabled, plantsims become pregnant just like regular humans when using "Try For Baby".
      • Default: False
    • Allow Teen-Adult WooHoo
      • Whether to allow teen-adult woohoo interactions, both autonomous and user-directed
      • Default: False
      • Hidden by: "Allow Teen-Adult Romance" = False, "Allow Teen WooHoo" = False
    • Allow Teen WooHoo
      • Whether to allow teen-teen woohoo interactions, both autonomous and user-directed
      • Default: False
      • Hidden by: "Hide WooHoo Interaction" = True
    • Allow Zombie NEW
      • Whether to allow zombies to participate in woohoo interactions
      • Default: True
    • Apply Stride of Pride
      • Whether to add the "Stride of Pride" moodlet after a successful woohoo
      • Default: True
    • Change Outfits for Bed Woohoo
      • Whether to change into sleepwear prior to woohooing in bed
      • When disabled, the sims simply do not change outfits at all
      • Default: True
    • Hide WooHoo Interaction
      • When enabled, the "WooHoo" interaction is completely hidden
      • Default: False
      • Hidden by: "Replace With Risky" = True
    • Interaction Level
      • Determines the relationship level required to display the Woohoo interactions
      • Default: Default
    • Jealousy Level
      • Determines the maximum level of jealousy possible when a sim witnesses a woohoo interaction being performed
        • None : No jealous response
        • Low / Medium : The sim may perform a distress animation and you may lose relationship with them
        • High : The sim will most likely break up with you, or end up hating you
      • Default: High
    • Polyamorous Woohoo Jealousy
      • When enabled, sims will only get jealous if they are not romantically interested in both parties
      • Default: False
    • Replace With Risky
      • Whether to rename "Risky Woohoo!" as "Woohoo!" and hide the original interaction entirely
      • Default: False
    • Species
      • Allow Autonomous Near Relation WooHoo
        • Whether to allow near-relation woohoo interactions, both autonomous and user-directed
        • Default: False
        • Hidden by: "Allow Near Relation WooHoo" = False, "Allow Autonomous Near Relation Romance" = False
      • Allow Near Relation WooHoo
        • Whether to allow near-relation woohoo interactions, both autonomous and user-directed
        • Default: False
        • Hidden by: "Allow Near Relation Romance" = False
      • Autonomous WooHoo
        • Whether to allow autonomous woohoo interactions
        • Default: False
        • Hidden by: "Hide WooHoo Interaction" = True
      • Force Pet Mating
        • Whether to force the "Married" relationship on animals that woohoo
        • Default: False
      • Liking Gate For Autonomous
        • The minimum long-term relationship required to enage in autonomous woohoo
        • The value ranges from -100 to 100
        • Default: 40
      • Valid Location
        • Lists the various locations that can be used to woohoo.
        • Note that locations you do not have installed will be listed, but the setting will be ignored by the mod
      • WooHoo Base Chance Scoring
        • The percent chance, prior to trait-scoring, that am adult will be interested in performing a vanilla WooHoo interaction
        • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
        • Default: 25
      • WooHoo Base Chance Scoring: Teen
        • The percent chance, prior to trait-scoring, that a teen will be interested in performing a vanilla WooHoo interaction
        • The value provided will be altered by trait-scoring either positively or negatively, with the final result being in a range of 0 to 100
        • Default: 50
        • Hidden by "Use Trait Scoring" = False
      • Cooldown Between Woohoos
        • The minimum number of sim-minutes to wait between autonomous woohoo interactions
        • Default: 60
      • WooHoo Count Score Factor
        • When calculating scoring for woohoo, this value is multiplied against the current daily woohoo count for a sim
        • The more woohoos, the larger the reduction in scoring, reducing the chance they will engage in another interaction
        • "Try For Baby" and "Risky Woohoo" interactions count towards a sim's daily woohoo count.
        • Default: -2
    • Woohoo Recharge Rate
      • Determines how many woohoo scoring notches are decremented each sim-night for use in scoring the next sim-day
      • Scoring notches are accumulated by sims woohooing during that sim-day. Each successive notch reduces the chance of another autonomous woohoo occurring that sim-day.
      • Default: 5